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Trosnoth - 1.18.0

Free side-scrolling team action game.


J. D. Bartlett
(talljosh)
Trosnoth is a fast-paced open source team platformer. To win the game you must capture all of the opposing team's territory.
The Trosnoth idea was conceived many years ago by a bunch of Übertweak leaders who were looking for another network game to play on camp that was low-cost, team-based, involved strategy, and was easy to teach.

Changes

Trosnoth is an open source territory control team platformer. Changes since 1.17.0:
  • Improved how quickly clients catch up with the server after lag spikes, as frequently occur during internet games
  • Improved support for 2k and 4k monitors, by adding an upscaling display setting
  • Increased mine cost to $200
  • Detonation beam is now quicker and shows a progress bar when fired at a mine
  • Threat Vision now lasts 90 seconds (up from 60)
  • Bomber explosion now uses particle effects to visually distinguish it from explosions which hurt other players
  • Tutorials now have a ‘hard mode’ which sets all bots to highest difficulty
  • Target cost of selected upgrade is now visible above the progress bar
  • Added animation for the case when a player tries to respawn but the zone has changed hands before the message reaches the server
  • Gun slots 1–4 now have hotkeys
  • Guns you can't yet afford can still be queued from the shop, like with items
  • Some UI tweaks to gun, item and achievement displays
  • Mouse cursor is sharper (and can be overridden by a .png file in the user theme directory)
  • Added hotkey to toggle fullscreen mode
  • Added option to keep mouse inside game window while the game has focus
  • Fixed UI bug which caused part of the heads-up display to vanish when 'next team boost' key was pressed when there were no active team boosts
  • 'Pause' button (local games only) can now be remapped
  • Fixed broken 'spectate' button
  • Fixed bug where a malicious actor on the network could change other player nicks and hats during lobby mode
  • You can no longer buy weapons (such as Meandering Menace) during Orb Chase
  • Fixed bug in Orb Chase where ghosts could tag the orbs
  • In tutorials, idle ghosts are no longer booted
  • RangerBot is now more selective about when to use Bomber
  • RangerBot can now cancel Bomber if it decides it's no longer relevant
  • Fixed some bugs in server web interface
  • Server game pages now show tournament scores for solo matches
  • Server now has a restart option in the admin web interface
  • Admin users now have access to server logs through web interface
  • Server now has a setting for key-based SSH access to debugging manhole
  • Various fixes for other bugs and corner cases

Links

Home Page
https://www.trosnoth.org/
Source
https://foss.heptapod.net/games/trosnoth
Windows
https://trosnoth.org/download
Github repo
https://foss.heptapod.net/games/trosnoth

Releases

Trosnoth 1.8.2 — 26 Mar, 2016

Trosnoth 1.0.1 — 18 Oct, 2009

Trosnoth 1.0.0 — 17 Oct, 2009

Trosnoth 1.6.0 — 25 Jan, 2012

Trosnoth 1.1.0 — 20 Feb, 2010

Trosnoth 1.4.0 — 16 Oct, 2010

Trosnoth 1.4.1 — 17 Oct, 2010

Trosnoth 1.5.2 — 22 Feb, 2011

Trosnoth 1.5.1 — 20 Jan, 2011

Trosnoth 1.2.1 — 3 Jul, 2010

Trosnoth 1.2.2 — 22 Jul, 2010

Trosnoth 1.3.2 — 29 Aug, 2010

Trosnoth 1.3.0 (unstable) — 2 Aug, 2010

Trosnoth 1.2.0 — 30 Jun, 2010

Trosnoth 1.3.1 — 16 Aug, 2010

Trosnoth 1.9.0 — 24 Jan, 2017

Trosnoth 1.8.0 — 5 Jan, 2016

Trosnoth 1.8.1 — 7 Feb, 2016

Trosnoth 1.10.0 — 11 Nov, 2017

Trosnoth 1.11.0 — 9 Dec, 2017

Trosnoth 1.12.0 — 27 Jan, 2018

Trosnoth 1.12.2 — 17 May, 2018

Trosnoth 1.13.0 — 9 Mar, 2019

Trosnoth 1.14.0 — 13 Jun, 2019

Trosnoth 1.15.0a3 — 18 Nov, 2020

Trosnoth 1.15.0 — 22 Dec, 2020

Trosnoth 1.15.2 — 1 Mar, 2021

Trosnoth 1.15.1 — 1 Feb, 2021

Trosnoth 1.16.0 — 2 Aug, 2021

Trosnoth 1.17.1 — 5 Oct, 2021

Trosnoth 1.17.0 — 21 Sep, 2021

Trosnoth 1.18.0 — 3 Jul, 2022

Trosnoth 1.18.1 — 7 Jan, 2023

Trosnoth 1.19.0 — 15 Feb, 2024

Pygame.org account Comments

  • John Board 2011-12-26 09:19

    Hi, this is the first post that I have posted on pygame.org.

    I am a developer of this game, I work on the AIs (Please don't comment on them, a new AI version has been released and is much better than the current one...).

    I first played this game about 1.5 years ago, it was AWESOME! There is much more statergum than that meets the eye, the difference between taking a zone and not taking one is sometimes the difference of 1 pixel (Which zone your in!)! At UberTweak we play with 4v4 or higher, 8v8 is a pretty good game size. Playing over the internet can be quite laggy because *cough* of inefficient coding of the networking modules *cough*. It is also an awesome feeling to hear one teams roar of success when defeating another teams ;)

    John

  • John Board 2012-01-29 02:51

    Finally! Trosnoth 1.6.0 is out!