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Newspgreloaded 2.0.0-alpha2 released - Jun 27, 2009pgreloaded (Pygame2) is an ongoing rewrite of the Pygame multimedia and game framework. As Pygame, it's purpose is to make writing multimedia applications, such as games, with Python as easy as possible, while providing the developer a reliable and extensible programming interface. It features a modular and loosely coupled package and module layout and access to the most features of the libraries it wraps. pgreloaded can be installed side-by-side with Pygame as it uses a different package namespace and thus will not cause any conflicts with another Pygame installation. The source and documentation packages as well as prebuilt Win32 installers are available from http://code.google.com/p/pygame/downloads/list This is an alpha release for testing purposes and not meant to be run in production environments. pgreloaded is not backwards compatible with pygame - and work on pygame is still continuing. pgreloaded 2.0.0-alpha1 released - May 19, 2009pgreloaded (Pygame2) is an ongoing rewrite of the Pygame multimedia and game framework. As Pygame, it's purpose is to make writing multimedia applications, such as games, with Python as easy as possible, while providing the developer a reliable and extensible programming interface. It features a modular and loosely coupled package and module layout and access to the most features of the libraries it wraps. pgreloaded can be installed side-by-side with Pygame as it uses a different package namespace and thus will not cause any conflicts with another Pygame installation. The source and documentation packages as well as prebuilt Win32 installers are available from http://code.google.com/p/pygame/downloads/list This is an alpha release for testing purposes and not meant to be run in production environments. pygame 2001-2009(8 years), 1100+ projects at super speed. - May 1, 2009I have put together a video representing some of the pygame work out there. Enjoy! --Rene. http://www.youtube.com/watch?v=Qu2Tuo3HPbo Google Summer of Code projects in 2009 - Apr 28, 2009It was an amazing selection process this year and we received a lot of proposals and applications. Thanks a lot to all of you who applied! In the end, we received 3 slots from the PSF and now have three paid students working on their proposals during the GSoC.
Besides that several applicants volunteered to work on their proposals even though they were not chosen. This was far ahead of our expectations and the prospected outcome of this year's summer will give pygame a major push forward. There were also a number of SDL related proposals that were accepted. (more details on SDL accepted proposals)
Google Summer of Code 2009 and pygame - Mar 10, 2009The yearly Google Summer of Code is about to start and pygame wants to participate again this year. We still have a lot of projects to do, so if you are a student and interested in working on and with pygame, talk to us on the . If none of the various projects matches your interest, but you have some outstanding idea on how to improve pygame, just discuss that with us and let's see how we can get it done together. pygame irc real time chat - Feb 22, 2009If you need any sort of help, or just want to shoot the breeze, you can most anytime find people in the pygame IRC channel.
Europython call for proposals. - Jan 26, 2009EuroPython 2009 is an independent, community-run, community-controlled and not-for-profit conference dedicated to the Python programming language, Python applications, toolkits and frameworks. It also features social events and a chance to meet fellow Python users. It is organised by members of Python User Groups all over Europe. Last Year, EuroPython 2008 was attended by over 200 delegates and featured around 50 talks and tutorials, as well as a conference dinner. EuroPython 2009 will be taking place in Birmingham City Centre (UK) from the 28th June to 3rd July 2009. The pycon uk organisers have joined with the europython organisers to put on this conference -- so it has the potential to be the best europython conference yet. They are after Talks, Tutorials and Other events... maybe you could propose a game jam, or a demo place for showing off your projects. Submission deadline: April 5th, 2009 (but the sooner the better!) Full details on submissions here: http://www.europython.eu/talks/cfp/. More details about euro python here: http://www.europython.eu/ pygame now has a sports team! - Dec 1, 2008If you are one of those people who use facebook, then now you can join the pygame sports team!
ps. don't join facebook, it's evil(but if you have, join the pygame sports team!) (ok, it's not really a sports team, but just a silly group for pygame people on facebook) Ludumdare 48h - from scratch - game dev comp. - Nov 24, 2008Hey there sports fans, Ludum Dare #13 is coming soon. December 5th-7th weekend. You know the drill. Ludum Dare is a regular community driven game development competition. The goal is, given a theme and 48 hours, to develop a game from scratch. Ludum Dare aims to encourage game design experimentation, and provide a platform to develop and practice rapid game prototyping. You can start suggesting themes now, with voting to start by the end of the month(December 1st 2008).
http://ludumdare.com/wiki/start
GSOC 2008 results! - Sep 23, 2008The gsoc finished up a while ago. Here's some info on some of the pygame related projects. Here's some improvements for the SDL (which pygame uses). These have been put into the SDL 1.3 release tree. These are the notes from Sam Lantinga of the SDL project:
pyweek - make a game in a week (python entrants only) - Sep 2, 2008Join other python people(programmers, not the english comedians) in making a game from scratch (unless you've released a library after a previous competition). You need to use only python(so there's no competition from those pesky C, C++, C# or flash programmers). You can join as a team, or as a solo entrant. So if you've got a few gfx/sfx/writer arty friends you can ask them to join your team. You're allowed to use freely available graphics and sound if you have no gfx/sfx skills or friends. Or maybe you could have a team with 5 pure programmers. You can register, and vote for a theme now! The dates of this challenge are are 00:00 UTC 2008-09-07 to 00:00 UTC 2008-09-14. It's super fun and inspirational. Also you're guaranteed to finish... since you are automatically finished at the end of a week!
Pygame 1.8.1 released! - Jul 30, 2008Stick a fork in it, it's baked... nice and toasty. Pygame 1.8.1 is now available for download. Many bug fixes and improvements, including:
Ludumdare 48h game competition -- #12 - Jul 21, 2008Hey folks! It’s time for another 48-hour game development extravaganza!
Ludum Dare is a regular community driven game development competition. The goal is, given a theme and 48 hours, to develop a game from scratch. Ludum Dare aims to encourage game design experimentation, and provide a platform to develop and practice rapid game prototyping. Here’s the time-horizon: - July 19 - July 25: You may submit themes to the wiki - July 26 - Aug 2: Themes will be edited for awesomeness by the #ludumdare regulars - Aug 3 - Aug 8: Various rounds of voting. Check back daily so you don’t miss any! - Aug 8 - Aug 10: Ludum Dare #12 !!! (Starting at 8pm PST) www.ludumdare.com - the super awesome website, refresh hourly irc://irc.afternet.org/ludumdare #ludumdare - the compo IRC channel, waste your time here http://www.ludumdare.com/compo/ - the compo blog, be sure to sign up here http://www.ludumdare.com/wiki/ - the compo wiki, submit themes & read rules here http://www.ludumdare.com/planet/ - the compo planet, read about our exciting lives here | |||||||||||||||||||||||||||||||