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February 2017 PyWeek challenge - Jan 30, 2017


PyWeek #23 has been announced. The PyWeek challenge:
  1. Invites entrants to write a game in one week from scratch, either as an individual or in a team,
  2. Is intended to be challenging and fun,
  3. Will hopefully increase the public body of game tools, code and expertise,
  4. Will let a lot of people actually finish a game, and
  5. May inspire new projects (with ready-made teams!)
Timetable
Friday, 20 January 2017Pre-registration open
Sunday, 12 February 2017Theme voting commences
Sunday, 19 February 2017 at 00:00 UTCChallenge start
Sunday, 26 February 2017 at 00:00 UTCChallenge end, judging begins
Sunday, 12 March 2017Judging closes, winners announced

More info: Rules | Resources | Help

pygame 1.9.3 released - Jan 16, 2017


Announcement: Pygame 1.9.3 released
Downloads: PyPI

pygame 1.9.2 released - Dec 15, 2016


Announcement: Pygame 1.9.2 released
Downloads: Bitbucket or PyPI

PySDL2 0.9.5 released - Oct 20, 2016

PySDL2 is a slim wrapper around the SDL2 libraries and can be used without further ado using Python and a binary distribution of the SDL2 libraries.

Version 0.9.5 is a minor feature release, bringing PySDL2 on par with the 2.0.5 release of the SDL2 libraries. On top, it comes with the following noteworthy changes:

  • Fixed issue #94: added support for TrueType font collection (TTC) files
  • Fixed issue #80: added flip and rotation support for TextureSprite objects

You can download it from http://bitbucket.org/marcusva/py-sdl2/downloads or http://pypi.python.org. The documentation, listing all of its features, can be browsed online at http://pysdl2.readthedocs.org.

pygame sprint at EuroPython - Jul 13, 2016

There's a sprint happening at EuroPython, where work will be done on pygame. Details here:

cocos2d 0.6.4 released - Jun 13, 2016


The cocos2d Team has released cocos2d 0.6.4, a 2D framework for games and multimedia that uses Python, pyglet and six.
http://python.cocos2d.org/
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