New pygame website now the default front page - Aug 15, 2015
The 'hifi' version of the pygame website has been running for over six months now, but now it is the default page and not hiding itself. The old website stuff is still running and can be found at: http://pygame.org/news.html. You can follow development of the website via bitbucket issues https://bitbucket.org/pygame/pygame/issues?component=website. Also please log any issues you have with the website under the "website" component. More and more parts of the old website will slowly be replaced with the new stuff. Until then try and enjoy the Frankenstein abomination that is pygame.org.
pygame sprint - Aug 15, 2015
There's another pygame sprint on this weekend. This time just in IRC/bitbucket/mailing list. (August 15th - 16th)
pygame sprint - Jul 17, 2015
There's a pygame sprint this weekend (July 18th - 19th). Checkout the facebook event for details.
pyglet 1.2.3 released - Jun 22, 2015
Rob van der Most has announced the release of pyglet 1.2.3. pyglet is a cross-platform windowing and multimedia library for Python. Links:
PyPy 2.6 released - Jun 15, 2015
PyPy 2.6 has been released. PyPy is an implementation of a large subset of the Python (2.7) language. PyPy features a just-in-time compiler that compiles Python code into machine code at run time to increase the execution speed of Python scripts compared to CPython (in most cases).
PyOpenGL 3.1.1a1 released - Jun 15, 2015
Mike C. Fletcher has released PyOpenGL 3.1.1a1.
If you're using PyOpenGL and one of the above fixes sounds like something you care about, then you may want to test with this release. There's not much changed for 3.1.1, so Mike expects that there will be this single alpha, followed by beta and final releases for PyOpenGL 3.1.1.
pysdl2-cffi 0.8.0 released - Jun 15, 2015
pysdl2-cffi 0.8.0, a Python wrapper for SDL2 written using cffi, has been released.
cocos2d 0.6.3 released - Jun 14, 2015
The cocos2d Team has released cocos2d 0.6.3, a 2D framework for games and multimedia that uses Python, pyglet and six.
Blender 2.74 released - Jun 14, 2015
Pygame_sdl2 project announcement - Jun 12, 2015
Tom Rothamel has announced that Pygame_sdl2 development is underway. Pygame_sdl2 uses SDL2 and implements a large portion of the pygame API. For now, Pygame_sdl2 is available at https://github.com/renpy/pygame_sdl2.
Here is a link to the announcement: http://archives.seul.org/pygame/users/Apr-2015/msg00010.html.
pyglet 1.2.3a2 - May 12, 2015
Rob van der Most has made pyglet 1.2.3a2 available on PyPI. pyglet is a cross-platform windowing and multimedia library for Python. Links:
PyPy 2.5 released - Feb 5, 2015
PyPy 2.5 has been released. PyPy is an implementation of a large subset of the Python (2.7) language. PyPy features a just-in-time compiler that compiles Python code into machine code at run time to increase the execution speed of Python scripts compared to CPython (in most cases).
Blender 2.73a released - Feb 5, 2015
The Blender Foundation has released Blender 2.73a, an open-source 3D modeling tool with a Python-scriptable game engine.
October 2014 PyWeek challenge results - Oct 30, 2014
The results of the October 2014 PyWeek challenge have been tallied. Congratulations to the winners and all participants who completed their projects!
Announcing SplatGL - Oct 30, 2014
Michael Long has released the code for his Splat Graphics Library. SplatGL is based on SDL 2.0 and OpenGL 2.0. It aims to provide an efficient way to draw 2D sprites with basic effects such as rotation and scaling.
SplatGL is written in C and also provides Python bindings, which rely on Marcus von Appen's PySDL2 bindings. It is equally usable in both CPython and PyPy.
SplatGL is still under development, and its API is still evolving. It is already usable for the basic needs of sprite- and tile-based games.
Blender 2.72b released - Oct 22, 2014
The Blender Foundation has released Blender 2.72b, an open-source 3D modeling tool with a Python-scriptable game engine.