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Off-Center Map Projections
A small GPU-accelerated demonstration of the equirectangular projection. The program distorts this map projection to show what it would look like if it were centered somewhere else.
 
Field Intersections
Visualizing the intersection of r2 falloff fields (such as gravity and electrostatic fields) can be difficult, especially when the strengths can be of either sign. This project is a simple GPU visualizer of a field. It can simulate a variable number of fields of different strengths at different 2D positions. The combined field strength is represented as 3D height. Prints detailed usage instructions when run.
 
Hyperbola Bar
If you take a bar and rotate it through an angle at a distance, it passes through a plane in a hyperbola. This perhaps surprising fact is demonstrated here.
 
Create
A tiny metagame written for the Global Game Jam 2014. It is the third, and only completed, of the three concept games I made.
 
3D Projective Tic Tac Toe
A variant of tic tac toe developed by my friend and myself while we were supposed to be paying attention in Complex Analysis. I wrote it up into a small two-player game.
 
GLSL Conway's Game of Life
Summary: Conway's Game of Life implemented in a simple GLSL-powered application. It's very very fast.
 
Basic Kaleidoscope
I like pyglet rotations for sprites. This demonstrates a simple kaleidoscope. And it is helping me get familiar with basic pyglet patterns.
 
Henons Attractor
Pygame window that shows a cool green lantern like picture using math. The equation is from "http://www.stsci.edu/~lbradley/seminar/attractors.html." They call it Henon's Attractor.
 
Border Pattern
This code generates a border for a standard letter size document. I only coded one pattern. The pattern was obtained from "The Border Workbook." The pattern is coded is the ninja star. The PIL library is imported for this code.
 
The ZoninRun

A clone of the QIX (Taito 1981), with variations and multiplayer modes.

 
glLib Reloaded
OpenGL Library + Shader OpenGL Library + TONS MORE STUFF!
 
Fracture Simulator
A simple fracture simulator that uses common sense for the simulation method.
 
Countdown
Simple PyGame example.
 
Realtime CPU Cloth
A modest OpenGL demo demonstrating cloth running on the CPU.
 
Perlin Noise Generator
A Perlin Noise Generator.
 
Spacewar Multi
Multiplayer spacewar game...
 
Bridge
Bounce on the platforms to cross the burning pool of lava! A slip means instant death!
 
Shader OpenGL Library
OpenGL Library implemented with shaders!
 
PYGGEL
PYGGEL (PYthon Graphical Game Engine and Libraries) is a 3d game development engine, written using Pygame/PyOpenGL.
 
Realtime Cubic Reflection Mapping
Realtime reflections.
 
OpenGL Library (glLib*)
A library to let the paranoid do cool stuff too...
 
Circles of Influence
Distorting bubbles in pretty decent real-time...
 
Mastermind Networking Lib
A networking lib designed to be simple to use.
 
PicoSnake
The ever-increasing (decreasing?) progression of smaller snakes.
 

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pygame.org welcomes all python game, art, music, sound, video and multimedia projects. If they use pygame or not.
 
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