Realism - GameBoy Screen Simulation A simple demonstration of how using different blitting flags and pygame's movie sub-module can create an awesome effect!
Draw particles with the mouse that generate a latticework of lines between them.
JPLLauncher Player launches a space probe and gets score based on how close the probe gets to planets without crashing. Very high frame-rate. Alpha version. Newbie programmer.
Simulador de Homero En la presente se realizo la implementación de un programa para simular el recorrido de Homero por un camino lleno de diversas situaciones.
Fracture Simulator A simple fracture simulator that uses common sense for the simulation method.
High Frontier Simulation / strategy game depicting nothing less than the immediate future of the entire world as we know it today. As a country or a multinational company the player researches and builds in order to shape the future of the globe and beyond.
Realtime CPU Cloth A modest OpenGL demo demonstrating cloth running on the CPU.
SeaLife SeaLife was created to emulate an underwater sea environment.
Flock This is a basic flocking implementation, demonstrating the organization and collection of many bodies in a cohesive group. The boids all follow the mouse, and are bounded to stay inside the screen.
EatEmUp EatEmUp is a cool Artificial Intelligence simulation, which shows a "bully in the playground" type situation.