News
PyWeek #24 challenge judging has begun! — 23 Oct, 2017
PySDL2 0.9.6 released — 11 Oct, 2017
PySDL2 is a slim wrapper around the SDL2 libraries and can be used without further ado using Python and a binary distribution of the SDL2 libraries.
The following changes have been made in version 0.9.6:
- updated sdl2 to include the latest changes of SDL2 (release 2.0.6)
- fixed issue #98: wrap sdl2.SDL_GetHintBoolean() correctly
- fixed issue #99: wrap sdl2.sdlmixer.Mix_PausedMusic() correctly
- fixed issue #104: sdl2.ext.Resources.scan() shows the correct path on errors now
- fixed issue #106: fix TextureSprite.__repr__() for an unset center property
- fixed some minor GC issues in sdl2.ext.sprite and sdl2.ext.font
- fixed the __getattr__ implementation for sdl2.ext.ebs.Entity
- fixed background colour handling for multiline text surfaces
pyglet 1.3.0rc1 and cocos2d 0.6.5 released — 31 Aug, 2017


- pyglet 1.3.0rc1 has been released. The entire pyglet codebase is now compatible with both Python 2 and Python 3 without the need for 2to3.
- cocos2d 0.6.5, an update that adds compatibility with pyglet 1.3, has been released.
October 2017 PyWeek challenge — 19 Jul, 2017
PyWeek #24 has been announced. The PyWeek challenge:
- Invites entrants to write a game in one week from scratch, either as an individual or in a team,
- Is intended to be challenging and fun,
- Will hopefully increase the public body of game tools, code and expertise,
- Will let a lot of people actually finish a game, and
- May inspire new projects (with ready-made teams!)
| Timetable | |
|---|---|
| Friday, 15 September 2017 | Pre-registration open |
| Sunday, 8 October 2017 | Theme voting commences |
| Sunday, 15 October 2017 at 00:00 UTC | Challenge start |
| Sunday, 22 October 2017 at 00:00 UTC | Challenge end, judging begins |
| Sunday, 5 November 2017 | Judging closes, winners announced |
More info: Rules | Resources | Help
pyglet 1.3.0b1 released — 7 May, 2017

pyglet 1.3.0b1 has been released. pyglet is a cross-platform windowing and multimedia library for Python. Links:
February 2017 PyWeek challenge — 30 Jan, 2017
PyWeek #23 has been announced. The PyWeek challenge:
More info: Rules | Resources | Help
- Invites entrants to write a game in one week from scratch, either as an individual or in a team,
- Is intended to be challenging and fun,
- Will hopefully increase the public body of game tools, code and expertise,
- Will let a lot of people actually finish a game, and
- May inspire new projects (with ready-made teams!)
| Timetable | |
|---|---|
| Friday, 20 January 2017 | Pre-registration open |
| Sunday, 12 February 2017 | Theme voting commences |
| Sunday, 19 February 2017 at 00:00 UTC | Challenge start |
| Sunday, 26 February 2017 at 00:00 UTC | Challenge end, judging begins |
| Sunday, 12 March 2017 | Judging closes, winners announced |
More info: Rules | Resources | Help
pygame 1.9.3 released — 16 Jan, 2017
pygame 1.9.2 released — 15 Dec, 2016
PySDL2 0.9.5 released — 20 Oct, 2016
PySDL2 is a slim wrapper around the SDL2 libraries and can be used without further ado using Python and a binary distribution of the SDL2 libraries.
Version 0.9.5 is a minor feature release, bringing PySDL2 on par with the 2.0.5 release of the SDL2 libraries. On top, it comes with the following noteworthy changes:
- Fixed issue #94: added support for TrueType font collection (TTC) files
- Fixed issue #80: added flip and rotation support for TextureSprite objects
You can download it from http://bitbucket.org/marcusva/py-sdl2/downloads/ or http://pypi.python.org. The documentation, listing all of its features, can be browsed online at http://pysdl2.readthedocs.org.
pygame sprint at EuroPython — 13 Jul, 2016
There's a sprint happening at EuroPython, where work will be done on pygame. Details here:
