 | Basics Library A library of basic tasks with a particle system. Mostly harvested from open-source examples on the 'net. |
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 | Basics Library A library of basic tasks with a particle system. Mostly harvested from open-source examples on the 'net. |
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 | Tygame - GUI Project The purpose of the tygame library is to allow the use of GUI objects to quickly and simply build GUI while still using the many features that pygame has to offer. It shares a simlar style of coding to tkinter (a python GUI library). Please note that this is still in the early phase of development so there will be bugs. If you find some please notify me on this page. |
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 | ScrollBuffer A scrolling buffer class for a tile-based renderer |
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 | Untitled_Rpg A project to create a top_down 2d RPG in the style of a JRPG SNES game. Two nations are at war, and there is a third pirate faction trying to profit off both, ruling the seas. Main character is from one of these 2 factions, or a pirate. Along his journey he will meet 3 other allies that will join him. |
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 | Prodigy Hangman 1.0 GRAPHICAL HANGMAN GAME |
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 | Prodigy Notepad A GUI Text Editor Written Using PyGTK. |
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 | Prodigy Processor Piano Processor Piano Is A Useful And Fun Utility For Producing Sounds Using Your PC's Internal Sound
Chip Without Speakers |
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 | Worm2D a 2D openGL renderer. |
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 | fabula Fabula is an Open Source Python Game Engine suitable for adventure, role-playing and strategy games and digital interactive storytelling. |
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 | clickndrag Click'n'Drag is a hierarchical surface framework for PyGame. |
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 | Gummworld2 This is Gummworld2. It's designed as a light pygame framework for a scrolling game, where the map is larger than the display. It emphasizes simplicity, freedom, and performance. |
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 | PyGame Text Utilities PyGame Text Utilities is a package that will allow PyGame developers to easily implement text-based systems into their PyGame programs. This includes the formatting and layout of text, advanced text layout, and the ease of creating interactive text functions such as menus and on-screen displays. Text Tools will allow developers to present their users with dialog and information in a systematic and simplified way. |
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 | Sprite Movement Towards a Target An example of sprite movement towards a x,y coordinate |
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 | PyIgnition A particle effects library for Pygame |
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 | Ragnarok Engine
Ragnarok is a w.i.p. 2D game engine built on top of Pygame. |
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 | pygamegw gfxdraw wrapper to increase backwards compatibility with older versions of pygame. |
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 | PyComicView Library for displaying comics |
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 | pyenet pyenet - python bindings for the ENet library |
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 | vectar A simple, lightweight library for creating and manipulating polar vectors, whether manually or automatically generated. |
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 | PodSixNet PodSixNet is a lightweight network layer designed to make it easy to write multiplayer games in Python. |
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 | Retro Game Library A library for creating NES and GameBoy style games. |
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 | owyl A fast and flexible Behavior Tree library for AI. |
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 | Bridge Bounce on the platforms to cross the burning pool of lava! A slip means instant death! |
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