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Python PyGame Tower Defence - 0.5.6

A TD implemented in python and pygame.


Austin Morgan
(duckfin)
I'm closing the gap to Beta status. I'll be giving this project the Beta tag when it hits version 0.9. I've got a lot of work to go before it gets there, but the game is already quite playable. The basics are typical to Tower Defense games all over.

There are only seven maps thus far, and only three playable. I have not put great effort into balancing them yet, as things change constantly. That said, I played through all of them before releasing this and found them to be fairly spot-on in difficulty, if a bit lacking in variety. Balance will not be a top priority until the Beta, version 0.9.

The art is nowhere close to tops and there is no sound whatsoever. I am neither an artist nor musician. If anyone would like to contribute either, I would happily give credit for your work.

Comments are welcome and encouraged!

Changes

Big changes, again. A new Map Maker has been added!!!
  • Fixed a bug in the map switching / game ending code, which would allow someone to "win" by just clicking "Next Wave".
  • Fixed a common bug where a slow tower would slow down and already slowed enemy, then the enemy would "pop" back to its original speed.
  • Added a map selecting menu. When starting the game, now, a very simple selection menu will come up first. The only playable map at this point is Map '1'.
  • Added an optional description for map files. Simply put a 'description.txt' file in your map's folder to see it come up in map selection.
  • Added support for map names other than numbers (i.e. Map '1' is now named 'Simple').
  • MapMaker created!!! Run this separately from the game itself from mapmaker.py.
  • Added a Textbox class, taken primarily from DrakeMagi in the thread: http://www.python-forum.org/pythonforum/viewtopic.php?f=4&t=12895 Easily the best implementation I've seen.
  • Wrote Map Maker Guide in the readme.txt.
  • Corrected a bug where enemies would leave the screen and be 'removed', but their .move() function would still run, causing a crash.

Links

Home Page
https://sourceforge.net/projects/ppgtd/
Source
https://sourceforge.net/projects/ppgtd/files/

Releases

Python PyGame Tower Defence 0.8.0 — 10 Mar, 2012

Python PyGame Tower Defence 0.8.1 — 14 Apr, 2012

Python PyGame Tower Defence 0.8.5 — 18 Nov, 2012

Python PyGame Tower Defence 0.8.3 — 15 Jun, 2012

Python PyGame Tower Defence 0.5.2 — 25 Feb, 2010

Python PyGame Tower Defence 0.2.4 — 7 Oct, 2009

Python PyGame Tower Defence 0.3.5 — 14 Oct, 2009

Python PyGame Tower Defence 0.2.1 — 6 Oct, 2009

Python PyGame Tower Defence 0.3.4 — 13 Oct, 2009

Python PyGame Tower Defence 0.3.2 — 12 Oct, 2009

Python PyGame Tower Defence 0.2.6 — 8 Oct, 2009

Python PyGame Tower Defence 0.3.0 — 11 Oct, 2009

Python PyGame Tower Defence 0.2.2 — 6 Oct, 2009

Python PyGame Tower Defence 0.5.7 — 1 Apr, 2010

Python PyGame Tower Defence 0.5.0 — 21 Feb, 2010

Python PyGame Tower Defence 0.5.1 — 25 Feb, 2010

Python PyGame Tower Defence 0.7.7 — 28 Jan, 2011

Python PyGame Tower Defence 0.7.5 — 9 Jan, 2011

Python PyGame Tower Defence 0.7.6 — 13 Jan, 2011

Python PyGame Tower Defence 0.5.6 — 14 Mar, 2010

Python PyGame Tower Defence 0.5.5 — 11 Mar, 2010

Python PyGame Tower Defence 0.5.3 — 2 Mar, 2010

Python PyGame Tower Defence 0.5.4 — 9 Mar, 2010

Python PyGame Tower Defence 0.8.6 — 17 Dec, 2012

Python PyGame Tower Defence 0.8.7 — 27 Aug, 2013

Pygame.org account Comments

  • Bemoniri 2012-01-06 14:21:55

    is there a way to win?:d

    James Lu 2012-06-17 21:56:07

    me too

  • Dylan Raub 2012-06-16 15:14:33

    Good to see you are still working on this! Good on ya, mate :D

  • James Lu 2012-06-17 21:55:41

    i'll upload my music soon
    when i get on win7...
    win 8 i can't do it, i secured it.

  • Steve 2012-06-19 02:20:24

    Rewards.py is missing from the latest build... I can't get it to run even if I grab Rewards.py from an older build though... will have a tinker with it and see if I can figure out why not...

    Steve 2012-06-19 02:26:24

     Got it running, that was my fault... but Rewards.py is def. missing

  • Austin 2012-06-19 02:26:58

    Thanks for the support, Dylan!

    Steve, Rewards.py isn't used in version 0.8.3. I replaced that whole mess with the Player Upgrade Screen, accessed by right-clicking on the XP Bar. If you're getting an import error, just remove the "import Random" line near the top of localdefs.py. I think that's the only one I missed.

    Thanks for all the feedback, guys!

  • A faggot 2012-07-09 12:43:53

    cool

  • sipiatti 2012-07-10 08:08:34

    ImportError: No module named Rewards
    It seems one file missed from the zipball?

  • Mich Nannings 2012-11-27 14:49:54

    it works nice, didnt find any bugs

  • wcb98 2013-10-08 01:30:24

    Great Game, but can you include python 3 builds?