Draw particles with the mouse that generate a latticework of lines between them.
I wrote this in couple afternoons. Hadn’t done any projects like this in a while, but this was a simple task I wanted to tackle: Draw particles with the mouse, when close generate an interaction, and when the interaction occurs trigger an event. In a nutshell, that’s what this does:
- LMB draws red, unfilled particles that slowly fall down the screen.
- When they get close together, a latticework of lines will draw between them:
- The more lines that connect them, the more opaque they get.
- When the lines are created, a ‘burst’ of smaller white particles will emit from the larger red particle that spawned the line.
The app was mainly just written for leisure, it’s not that speedy. But was a nice relaxing thing to do over the weekend. If you grab just the source, you'll also need a fixed-up version of the Pygame vec2d lib, which you can download from my site here:
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