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SeaLife

SeaLife was created to emulate an underwater sea environment.


will russell
(willsavin)
SeaLife was made with the sole purpose of creating an underwater simulation governed by variables such as death, spawn rates and random breeding. Uses Gameobjects vector2 library and the randint library.

Changes

Links

Home Page
http://corocc.org

Releases

SeaLife 0.1 — 23 Apr, 2009

Pygame.org account Comments

  • Daniel Dumaresq 2017-05-18 13:19

    Dead link.