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A simple library to bind standard input into user-defined actions to be used in PyGame applications.

eFFeeMMe's pyweek lib

I'm not sure if I'll join this pyweek, but if I do, I'll probably use this library, so I guess I have to make it public.

RoeBros' GUI

This is RoeBros' GUI, but since he's gone he asked me to release it for him as the deadline for pyweek libraries ends tomorrow. I finished up his doc as well as I could, but it's not perfect.


PyWright is a game engine and scripting language allowing for the creation of games in the same style as the Phoenix Wright or Ace Attourney series of games made by capcom for the Nintendo GBA and DS. Several cases have been completed and are available through the download option on the menu when you run PyWright.


A simple module to make menus quickly

PyDark 2D Game Framework

PyDark is a 2D Game framework built on-top of native PyGame. PyDark makes it easier to build better games more quickly and with less code. And it comes shipped with online multiplayer functionality.


TextWidget - A simple text class for PyGame


A simple, easy to use library for text input in pygame. Inspired by EzMeNu.

Elements: 2D physics API for the Box2D Engine

Elements is an easy-to-use 2D physics API for the Box2D engine, including renderers for OpenGL, PyGame and Cairo.


PYGGEL (PYthon Graphical Game Engine and Libraries) is a 3d game development engine, written using Pygame/PyOpenGL.


Gloss is a high-performance graphics wrapper around Pygame that lets you take advantage of OpenGL without having to delve into the murky depths of 3D programming. Gloss lets you build 2D games where you can rotate, scale and recolor sprites on the fly, and also includes a selection of helpful mathematics functions to make the life of games coders easier.

pygame music grid beta .9

a music grid that can be used as a piano roll, drum machine exc

Basic Guiu

lang = Esp Basic Guiu es una simple guiu basada en PyGame, esta pensada principalmente para diseñar pequeños y simples menus, para un conjunto mas avanzado se desarrollo el Modulo Frame que puede manejar mas comodamente los elementos como si fuese una ventana.

map loader for 'tiled'

map loader for the tmx file format, generated by map editor 'Tiled'


A simple, lightweight library for creating and manipulating polar vectors, whether manually or automatically generated.

Water Ripples

Water rippling effect.


pyenet - python bindings for the ENet library


2d game world and sprite management library


A framework based on Pygame/Python for developing old-school 2D tile-based RPGs.


A flexible graphical menu in pygame/python for text and/or images

Opossum Engine

Advanced 2d Game Engine with physics courtesy of pyBox2d.


A simple framework for managing multiple states of a game.


gfxdraw wrapper to increase backwards compatibility with older versions of pygame.


vizier: a package for managing sprites and the screen, provides scrolling, scaling, and collision response.

xrects: a package for polygons. uses the pygame rect as the axis aligned bounding box (AABB), and subclasses the rect to add the polygon object and methods for collision detection.


BMenu 0.1


this is a simple input box, would like feedback.


curves for python

Rotating Menu

I liked shr4pnell's idea so I made my own.


Pygame typesetting library


A 2D Library for PyGame and PyOpenGL.

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