|A video game description language (VGDL)|
A high-level video game description language (VGDL) built on top of pygame.
|tic tac toe AI|
This is a simple artificial intelligence that plays tic tac toe against the user. As long as it goes first it never loses.
Project of Introduction to Computer Science and Programming
Iran University of Science and Technology
Language-agnostic framework to run battles of robots
a bot that learns to play minesweeper
basic implimentation of goap planning.
A simulated, partially observable, stochastic, sequential, dynamic, continuous, multi-agent world. People, tribes, assets, banks, money, combat, sex, and more.
Wikirunner is a two-player game of tag played on Wikipedia pages. Play hotseat against a friend or take on an AI chaser or runner! How long can you run?
|Morningside AI Test Environment|
A board-game-like environment for testing AIs.
|Revolution Mus Game|
Se trata del clasico Mus para el ordenador
An implementaion of the classic game Memory.
|Game of Death|
By the power of Poseidon, Behold! Conway's Game of Death!
This is a basic flocking implementation, demonstrating the organization and collection of many bodies in a cohesive group. The boids all follow the mouse, and are bounded to stay inside the screen.
EatEmUp is a cool Artificial Intelligence simulation, which shows a "bully in the playground" type situation.
A fast and flexible Behavior Tree library for AI.
|0AI - Artificial Ineptitude|
This is a team entry consisting of cami, facundobatista, leito, lucio, Macarse, NicoEchaniz, ricardokirkner.
|Label: Rise of Band |
Become The City's leading Music Label in this turn-based strategy game for up to four players. Created by an interdisciplinary team of University students.
A very simple Tic-Tac-Toe game.
Go-Mo-Cult is a implementation of the classic board game Gomoku (also known as "five in a row").
|A* Pathfinding Algorithm|
Simple implementation of the A* pathfinding algorithm using pygame.
Traditional Game with Artificial Intelligence Implemented
MorBacK A.I. is a simple tic-tac-toe game.
A 1 to 4 players game that I'm working on
It contains an AI quite strong for this kind of game
A funny detail about this image is that NOBODY WAS PLAYING
the AI was controling all ships
|Fugu path finding demo|
A demonstration of a simple path finding algorithm.