Pygame menu - 2.0.3
Menu for pygame, simple, lightweight and easy to use
Python library that can create a simple menu for pygame application, supports: - Textual menus - Buttons - Lists of values (selectors) that can trigger functions when pressing return or changing the value - Input text
Added title shadow (#69) . Added method to get selected widget. Fixed menu back/open events (closes #71). New examples format, now the files can be called from the terminal. Fixed textinput event cursor selection (#70).
Pygame.org account Comments
Marcus Bell 2017-12-01 00:43:02.257072Looks good. I can't figure out how to close the menu though. (Only esc key works for this, but I want to use another key)
Ales 2018-02-02 12:10:16.054344Perfect job! One question: when rise menu.enable() for main menu is not impacted required aplha %. Every time is menu apear with 100% opaque. When I use only draw method it's transparent, but menu is not functional (do not catch events, when is disable problably). Please advice - How can I run single transparent menu started from my python code. example.py starting transparent from main menu and this working. thanx Ales
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