Kyle's Map Editor - 1.0
A relatively simple map editor! (hopefully someone will find this useful!)
I made this mostly for amusement and learning, but I think I may attempt to make a game to go along with it eventually.
I have designed the editor to store a map as a file with three arrays - one for graphical tiles, one to keep track of where you can and cannot walk, and one for 'objects'.
Arrow Keys - Navigate through map
NumPad Arrows - Expand/Shrink map
Esc - Menu
S/L - Save/Load
'W' - Toggle walk-edit-mode
'G' - Show Grid
To add tiles (or objects), simply add sprites to the gfx folder and name them in the same pattern the others are named. (e.g. If I want to add a tile [as I only have included 10], I would add a file called 'tile11.bmp') It is set to attempt to load 20 tiles and 20 objects initially, but this can easily be modified by changing the initial value of the num_tiles variable.