pygame 842 2d 782 arcade 743 game 395 puzzle 341 python 341 shooter 268 strategy 255 action 221 space 153 other 152 libraries 151 simple 143 platformer 138 multiplayer 127 rpg 118 retro 98 applications 93 3d 87 gpl 82 pyopengl 74 snake 72 pyweek 71 geometrian 68 library 66 gui 63 physics 61 engine 59 simulation 55 adventure 52
pygextPygame Extended: OpenGL accelerated sprite/event-engine plus a miscellanous bunch of utility libraries
Mirra2D openGL python library that focuses on interaction. Built in graphical classes implement mouse event listeners. (in a way like macromedia director or flash do). It implements event listeners and rendering stack with Z layering.
PyBuThe long name is PyGameBuilder. It's meant to replicate the object and event system found in Game Maker, except it's written in python. It has no gui at this point. Sound and timers aren't implemented.
Basic Guiulang = Esp Basic Guiu es una simple guiu basada en PyGame, esta pensada principalmente para diseÃ±ar pequeÃ±os y simples menus, para un conjunto mas avanzado se desarrollo el Modulo Frame que puede manejar mas comodamente los elementos como si fuese una ventana.
This is part of a slow moving project, trying to bring 2d fighting games to pygame! Developed slowly...but working...
PuPU - Puffi's Pygame UtilityPuPU is a (very) small "framework" for programming games using the Python language. It uses Pygame for most tasks and PyOpenGL for rendering. Its aimed mainly for new programmers who want to try out graphics/game programming.
PyDark 2D Game FrameworkPyDark is a 2D Game framework built on-top of native PyGame. PyDark makes it easier to build better games more quickly and with less code. And it comes shipped with online multiplayer functionality.
Tygame - GUI ProjectThe purpose of the tygame library is to allow the use of GUI objects to quickly and simply build GUI while still using the many features that pygame has to offer. It shares a simlar style of coding to tkinter (a python GUI library). Please note that this is still in the early phase of development so there will be bugs. If you find some please notify me on this page.
Basic rapid dev frameworkA little module I threw together to avoid typing the same code in, each and every time I needed to make a little demo to check a maths function or library.
Python Game Engine UtilsA set of tools/utils I am working on to streamline game development in python by making it easier to start a project and prototype.
Gummworld2Gummworld2 is a pygame framework for a scrolling game, where the map is larger than the display. It emphasizes simplicity and performance.
Packaged Windows Build Creator (file lost)I plan to use this code from now on when I start new projects. The best thing about it is the premade windows and mac exe that has everything I need so I don't have to look at py2exe or py2app ever again - just drop the code in the core/ folder and it's ready to ship! There's also some other builtin best practices that I sometimes forget to add when I start from scratch, such as fixing the timestep or being able to toggle fullscreen.
Write one code and distribute to all 3 OS without hassle.