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Tetris

A clone of tetris.

Smiley Blast

A simple game where you shoot at smiley faces that bounce around on the screen.

Minisnake

A very simple game of snake in one python file.

Adv-Menu

A more advanced menu for use in PyGame.

MicroWar

A space shooter in the computer industry

Mayze

A simple overhead adventure shooter in the making.

World of Goo physics

I found out how they do what they do in world of goo!

Anathema RL

A roguelike made in 48h for mini LD #5.

Voyage

My entry in Ludum Dare #13: Roads.

Plague

Plague is a real-time top down â??rogue-likeâ? arena shooter pitting humans against the zombie horde, inspired by the games Syndicate, XCOM and Gauntlet.

Currently under development, Plague already features procedural level generation, cellular automata modeling for physical effects, a 2D physics engine, AI and line of sight vision for every â??sentientâ? game entity, multiple weapons and a whole heap more, all running in real-time.

Smull-Peg

A lamentable peg game.

AeroTanks

You are a tank and your goal is to defend yourself from the enemies that try to kill you. After each level, a buy shop comes up and you can buy items such as weapons.

An attempt at 3D

My attempt at 3D in PyGame, without using OpenGL. Formerly '3D spinning cube test'.

Stupendous Source Of Fire

Wizards fight each other in different arenas using exploding fireballs, bouncing lightning bolts, target-locking magic missiles and magic swords that deflect spells.

KezMenu

Based on a PyMike's original work, a new PyGame library to obtain with minimal coding menu-based interfaces in your games!

owyl

A fast and flexible Behavior Tree library for AI.

Glyph

Pygame typesetting library

BMenu

BMenu 0.1

Dead Creatures Rising

DCR (Dead Creatures Rising) is a game-engine for round-based strategy games (like Fire Emblem).

AirMouse

AirMouse allows you move your computer cursor by moving your flashlight in front of your webcam - almost like a Wii.

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