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Waldi Tile Engine - 0.2Friedrich Weber (fredreichbier)Tags:DescriptionWith the Waldi Tile Engine you can create tile-based games, but it is also a simple game-framework. It is object-oriented, well-documented (i hope), and simple. Waldi supports multiple layers via FastRenderGroup, big tiles, Particle effects are planned. The data is stored in human-readable XML Files, a simple map editor using pgu is included.
Currently it's only available via SVN, but a alpha release is coming soon. On the SVN you can find a few examples, too.
ChangesInitial Release:
- loading xml maps
- showing rectangular-tile-maps
- layer support (through FastRenderGroup)
- scrolling
- simple sprite 'engine'
- basic animation features
- classes for Scenes, Sprites and the Master LinksReleases| Waldi Tile Engine - 0.2 | - Oct 21, 2007 |
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