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Simple Multiplayer Raycasting Game(Pseudo-3D) - v1.0

Simple raycasting game I created to learn more about the algorithm and python sockets. Information on how to use is on the github link provided


Raul Vieira
(raulzitoe)
Features: Textured Raycasting with projectile and player sprite casting. Threaded sockets for data handling to decouple it from pygame's main loop. Scoreboard with kills/deaths. Darkening of walls depending on the distance from the player Deathmatch style with random spawn after death. Minimap. Server message to show killer and victim nicknames to everyone connected

Changes

Features: Textured Raycasting with projectile and player sprite casting Threaded sockets for data handling to decouple it from pygame's main loop Scoreboard with kills/deaths Darkening of walls depending on the distance from the player Deathmatch style with random spawn after death Minimap Server message to show killer and victim nicknames to everyone connected

Links

Home Page
https://github.com/raulzitoe/pvp-raycast
Source
https://github.com/raulzitoe/pvp-raycast

Releases

Simple Multiplayer Raycasting Game(Pseudo-3D) v1.0 — 10 Jul, 2020

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