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Simple Multiplayer Raycasting Game(Pseudo-3D)

Simple raycasting game I created to learn more about the algorithm and python sockets. Information on how to use is on the github link provided

Raul Vieira
Features: Textured Raycasting with projectile and player sprite casting. Threaded sockets for data handling to decouple it from pygame's main loop. Scoreboard with kills/deaths. Darkening of walls depending on the distance from the player Deathmatch style with random spawn after death. Minimap. Server message to show killer and victim nicknames to everyone connected



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Simple Multiplayer Raycasting Game(Pseudo-3D) v1.0 — 10 Jul, 2020 account Comments