A simple, fast module for adding scrolling maps to your new or existing game.
pyscroll is a generic module for making a fast scrolling image with PyGame. It uses a lot of magic to get reasonable framerates out of PyGame. It only exists to draw a map. It doesn't load images or data, so you can use your own custom data structures, tile storage, ect. The included class, BufferedRenderer, gives great framerates, supports layered rendering and can draw itself. It uses more memory than a typical map would, but gives much better performance. pyscroll is compatible with pytmx (https://github.com/bitcraft/pytmx), so you can use your Tiled maps. It also has out-of-the-box support for PyGame Sprites. compatible with python 2.7 and 3.3. requires the six module.
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