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pyscroll

A simple, fast module for adding scrolling maps to your new or existing game.


Leif Theden
(bitcraft)
pyscroll is a generic module for making a fast scrolling image with PyGame. It uses a lot of magic to get reasonable framerates out of PyGame. It only exists to draw a map. It doesn't load images or data, so you can use your own custom data structures, tile storage, ect. The included class, BufferedRenderer, gives great framerates, supports layered rendering and can draw itself. It uses more memory than a typical map would, but gives much better performance. pyscroll is compatible with pytmx (https://github.com/bitcraft/pytmx), so you can use your Tiled maps. It also has out-of-the-box support for PyGame Sprites. compatible with python 2.7 and 3.3. requires the six module.

Changes

Links

Home Page
https://github.com/bitcraft/pyscroll

Releases

pyscroll 2.12 — 21 Apr, 2014

Pygame.org account Comments

  • 朱卓伟 2014-04-24 02:45

    这东西我喜欢

    Leif Theden 2014-04-24 03:35

    真的吗?谢谢你喜欢它!