Story of a Lost Sky
Story of a Lost Sky - 0.4.1
Our goal is to create a Strategy RPG in the vein of Fire Emblem / Final Fantasy Tactics based on the Touhou series.
0.4.1 represents a major under the hood update to the engine. There have been a number of small minor fixes throughout the engine. Please refer to the changelog (changelog.txt) for details. The biggest update is a new AI system that behaves a lot more intelligently than the old AI engine. It is still very much an experimental work in progress. Some features that the new AI system has is that it tries to select the best target and destination in each turn. Support for healing units is implemented but not used in-game. The old AI system just looked for the closest enemy. The new AI system is also able to go after Spirit Source Points as demonstrated in CH2ST1. As far as new content goes, some more dialog has been added to CH1ST4 - Onwards to the Village.
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