Dark Gates - 0.8.0
RPG game inspired by "Death Maze/ Labirynt Smierci"
As version 1.0 is finally on the horizon, DFour Games would like to show of our newest milestone - v.0.8. There is few changes so let's get to it:
This version introduces animations for each weapon available and also monsters attacks. Best thing is to see it for yourself but now every bite,swing, throw or flying arrow is now visible. Talking about weapons. Crossbow makes a debut as well.
New hero : Lorac
Lorac is our newest hero and she brings already mentioned crossbow to the arsenal. Crossbow is currently an exclusive weapon to Lorac but next release may bring some weapon swaps to other heroes.
From now on monster can only attack from second line if they have a projectile or can cast a spell. This brings 'reality of a fight' to be more inline and also changes team tactics. Main menu had a little revamp and you can now control music and sound separately in options menu. If you are into language packs, Polish and French languages are now put in their own files along with German. Bug introduced in version 0.7 where having Theregond ,Curvenol or Zareth in the team will break the game when attacked is now fixed. Save games from ver. 0.7 can be used unless you got those three heroes in your parties. Last think, If you not voted yet for DarkGates to be releases on Steam, now you have a single button, which will take you straight to Greenlight page :)
Changelog - Release 0.8.0
New: Hero Lorac
New: Weapon - Crossbow
New: Weapon animations while in fight.
New: Sound and Music are now independent in options.
New: Steam Greenlight button in main menu
Change: Monsters from second line can't attack unless it's a projectile or magic.
Change: Polish and French language is now exported to separate files in lang directory.
Change: Main menu has been revamped
Bugfix : Game will brake if heroes Theregond ,Curvenol or Zareth are attacked by monster (introduced in 0.7.0 release)
Pygame.org account Comments
Mekire 2012-10-29 09:01:30
A little disappointed that you have decided to ask for money for this already. Was looking forward to seeing what improvements you had made.
Kaliber64 2012-11-11 11:07:47
The movement does look a little sluggish. But looks really cool. I love random. I also love games that never end but can remain fun and always evolving. Games that basically make their own content as you go. Really hard to balance though.
Margaruga 2013-03-03 10:47:24
Great, I like it
John 2013-04-07 07:55:37
You should make a demo version. Or a cutoff without payment. I mean Its obvious that you put a lot of work into it, but that doesnt mean its worth 10 bucks to me (or even 7 on sale). A demo version might get me hooked and wanting more, willling to sacrifice 10 bucks just to check it out. I mean currently as is, i would fork over 2-3 bucks to check it out, but with only a video to watch, i wouldnt go higher. I mean you just recently added a save feature to it. This game looks like it has potential, and thus the only reason i wrote this comment. Just giving my two cents.
Braqoon 2013-04-14 15:37:58
Hi, thanks for your comment. Yes, there will be a demo in near feature when I will finish all the art. There is a full version 0.2 in meantime if you want to see how it works. core mechanics are there but bugs as well :).
Forgot to mention, Dark Gates are now on sale till the end of April.
John 2013-05-09 11:53:32
in linux, trying to extract it, only gets error as if it was corrupted
tar -zxvf DarkGates_alpha_0.2.0.tar.gz
gzip: stdin: not in gzip format
tar: Child returned status 1
tar: Error is not recoverable: exiting now
metulburr 2013-12-29 05:40:42
As much as i disagree with the price, i voted for it to get on steam. Maybe if it gets on steam you would consider a reduced price for a deal at that point.