gsoc2009readinglist — wiki
General resources, useful for all projects¶
Making C extensions for python.¶
extending python: http://docs.python.org/extending/index.html
c-api reference: http://docs.python.org/c-api/
here's a video about making python C extensions: http://us.pycon.org/2009/conference/schedule/event/35/
A short guide for Hacking pygame: Hacking pygame guide
It would be good for you to write a test or two to get familiar with the pygame testing framework.
Look at: python run_tests.py --help
Writing tests as you go is a great thing to do... and will keep you sane :) It makes it way easier to get your code tested on multiple platforms - and it helps other people to help you debug problems.
Some threading docs:¶
pygame threading doc: http://docs.python.org/library/threading.html
this paper I wrote a couple of years ago does give an overview of python threading type stuff, but is a bit long: http://rene.f0o.com/%7Erene/stuff/europython2007/Taking%20advantage%20of%20multipl%20e%20CPUs%20for%20games%20-%20simply.pdf
Pygame has some bits of code for making process control and threads nicer to use in some ways. For threads there is pygame.threads.tmap and a basic worker pool.
There's also asynchronous subprocess extensions - so you can do things like timeout processes on windows (and other platforms). This would be good for controlling ffmpeg (or ffplay/mplayer).
Movie project specific resources.¶
a tutorial for using ffmpeg with SDL: http://www.dranger.com/ffmpeg/
an old ffmpeg tutorial, but has links to new ones: http://www.inb.uni-luebeck.de/~boehme/using_libavcodec.html
Here's a couple of good general video resources.¶
The lurkers guide to video is good: http://lurkertech.com/lg/
this is a good introduction to video stuff: http://diveintomark.org/tag/give
Some python ffmpeg wrappers...¶
ffmpeg API changed, so they just included ffmpeg; but then the project died, I think, because of that.
Camera project specific resources.¶
Apple QuickTime Documentation: