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sprites


Vizier

2d game world and sprite management library

Vizier-Xrects

vizier: a package for managing sprites and the screen, provides scrolling, scaling, and collision response.

xrects: a package for polygons. uses the pygame rect as the axis aligned bounding box (AABB), and subclasses the rect to add the polygon object and methods for collision detection.

clickndrag

Click'n'Drag is a hierarchical surface framework for PyGame.

QQ

An example code for making a tiled map with animated sprites in PyGame.

Count_down maker

A simple class to make a count down or count up for your game. The class doc string gives all the details

spritesheetlib

A python lib to load sprites from a spritesheet using a sprite sheet definition file in json format. It includes also a generator for sprite definition files.

planes

planes is a hierarchical surface framework for Pygame, formerly called clickndrag.

A simple countdown / countup for games written in Python/Pygame.

You can use this as a countdown or a timer in your games

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