pygame is
Python
Simple DirectMedia Layer
 
 
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rect

Vizier-Xrects
vizier: a package for managing sprites and the screen, provides scrolling, scaling, and collision response.

xrects: a package for polygons. uses the pygame rect as the axis aligned bounding box (AABB), and subclasses the rect to add the polygon object and methods for collision detection.
 
Vizier
Vizier is a library providing easy-to-use interface with Pygame's scaling and rotate transformations. The package also includes the vizier module, and a module called 'xrect' which adds rotated rectangle class (with collision detection!), and a line object implementing clipping using liang-barsky (useful varied tasks), and simple line tracing. Most stuff has been tested in at least a cursory manner, but full testing still needs to be done. This package is in beta and maturing. The scaling system in particular can benefit from memoizing or some sort of caching. A main reason for release of this is just to get code out there for doing things that I thought are basic pygame stuff, but that I had a hard time finding succint and usable code for doing. I do hope the library itself is useful to people, and that the interface is general enough that people can use it as is.
 
Rect Collision Response
A simple demo on how to do side-based rect collision response.
 
FrozenPUZZLE
In this cool puzzle you try to get groupblocks. Very addictive and similar to popular game called Tetris.
 
Pygame Advance Graphics Library
An all purpose graphics library for easily creating complicated effects quickly, and with a minimum of code.
 

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our projects
pygame.org welcomes all python game, art, music, sound, video and multimedia projects. If they use pygame or not.
 
recent releases
Mar 14, 2010

Mar 13, 2010



Mar 12, 2010

Mar 11, 2010


Mar 9, 2010





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