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libraries


gradients

gradients in pygame without using numeric

rdpyg

A collection of code for games using python. Code for use with games made with pygame, and/or pyopengl.

PyWright

PyWright is a game engine and scripting language allowing for the creation of games in the same style as the Phoenix Wright or Ace Attourney series of games made by capcom for the Nintendo GBA and DS. Several cases have been completed and are available through the download option on the menu when you run PyWright.

pylge (files lost)

Pretty sure even if I felt like working on an engine like this again, I would start fresh. Too much distance from the project. An engine to handle 16bit era style games - overhead rpgs, sidescrolling platformers, and scrolling shooters. Physics engine, ai, handling of multiple scenes, scrolling tilemaps, and scripting for the script kiddies.

monobox

Library that provides stuff for textbox-like gui gizmos

pymunk

Pymunk is a easy-to-use pythonic 2d physics library that can be used whenever you need 2d rigid body physics from Python.

PYCAL3D

pycal3d is a wrapper around the c++ cal3d character animation library. It also provides some helper functions/classes to handle drawing of the models with opengl, and loading the models..

Pygame menu

Menu for pygame, simple, lightweight and easy to use

PyAnimate (discontinued)

A surfarray movie creator/player

Atum Mint

I don't know why I did it

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