 | soft3d A 3d software rendering experiment - texture mapped, "lit" polygons, with translation, rotation, and texture scrolling |
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 | FPS test 3d First-Person-Shooter test. Three levels. Requires Psyco. Created using pyggel, a 3d game engine. |
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 | PyBoids Python implementation of the boids algorithm. |
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 | star-lines A star-field demo effect with mouse interaction and motion blur |
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 | Mario Shell Defense A Pygame learning experience for me. Simple (very simple) platform game. Mario shoots fireballs at oncoming Koopa shells. Run using game.py. |
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 | Rect Collision Response A simple demo on how to do side-based rect collision response. |
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 | Mango 64 - Experimental A 3D platformer with only 3 levels. |
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 | Lines Simulation A simple line simulation, based on the Mystify screen saver up to windows xp. |
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 | Bezier Loop A python demo with connected bezier curves and a supplied background image. |
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 | PyMaze Try to solve randomly generated mazes. |
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 | plasma in python Plasma demo effect, based on C++ code by Alex Champandard. |
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 | InputParser A simple library to bind standard input into user-defined actions to be used in PyGame applications. |
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 | PyBact Uses bitmap data to grow bacteria |
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 | demo shadows source to use shadow map in pyOpenGL using extention. |
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 | Eva Demo two evangelion fighting |
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 | Twisted Zombie Playground A small 'sandbox' type demo, where you can spawn multiple zombies and watch as they chase your avatar around. The demo uses the Pymunk dame dynamics library. |
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 | Game Clock demo Game Clock demonstration |
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 | Flycam 3D A simple example of how to use OpenGL. |
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 | 3D Lissajous 3D animate Lissajous figures |
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 | TheFractalExplorer TheFractalExplorer is a mandelbrot and julia plotter |
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 | JumpingJack Small demo to show how to rotate images using a user specified center and how to link images together to act like a JumpingJack. Well...without the physics part. |
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 | Fugu path finding demo A demonstration of a simple path finding algorithm. |
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 | Particle Invaders Particle Effects Demo |
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 | SolitaireCryptoDemo A visual demonstration of the steps involved in generating a keystream using Bruce Schneier's Solitaire encryption algorithm. |
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