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Simple DirectMedia Layer
 
 
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collisions

Rect Collision Response
A simple demo on how to do side-based rect collision response.
 
Particles
Discontinued This is how i get things to bounce x times. I have used this technique both in 3D and 2D games. I invented it for a Scorched Earth clone i did 12 years ago so i could launch projectiles in a wanted angle with different powers ^^ Can be used for all kinds of funny stuff like flying bodyparts, fire , special effects in general.
 

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our projects
pygame.org welcomes all python game, art, music, sound, video and multimedia projects. If they use pygame or not.
 
recent releases
Dec 16, 2014


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