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Thorpy exercice 1

This short script illustrate only little part of goodies that offers thorpy library, which helps to manage with buttons, very usefull for your pygame games. (I am not the author of thorpy library) **** VERY IMPORTANT : use latest thorpy version : ****

The Journey

It's a retro-looking exploration game

PacMan (My version)

My A-Level computer science project. I made my version of paman, took a while.


Snakes and ladders



Snake Game for python 3.6

My recreation of Snake with different levels of difficulty and 2 different sizes.

1st Game


Fooliery basic journal(source code inside)

I'm trying to Frankenstein the capability's of Tkinter with only pygame. I'm getting closer :)

Snake Game Beta for windows

I don't know what a summary is

Ninja Run

GAME SIPNOPSIS: try to take as many rolls as you can and survive as long as possible as time goes by, objects will appear that will help you stay alive and be more agile ... but be careful an object is a double-edged sword and can increase your luck or take you directly to death. NOTE: Sorry for the inglesh since I do not have much experience. good I hope that the game you like and you can have fun, a psychological hug: 3 and goodbye.

Magic Ball

You don't have to choose, just ask!

Rects Fight!

Fight with rectangles!

DUGA v1.0 Tech Demo - Raycaster

DUGA is a game in development. It uses raycasting to simulate 3D.

Fooliery Game TIme Support Tutorial

Modules to teach ways to keep time and track of events in your game.


Free side-scrolling team action game.


A 2D platformer video game written in python.

The Crushed Sky

A skill based platformer made for Ludum Dare 40.

Fooliery basic journal/diary

just a text editor that saves when you exit as the date and time


This is the second release of Fooliery Paint. There will be four in total.

Castle Explorer

Game for a project


Parachute! This is my attempt to remake of one of my favorite mobile games - Skydiver (originally in Nokia 3510i) Goal is to learn how to program 3d engine from scratch. I've managed to write let's say an engine (it has no compare to Unity for example! ;-)) which is able to display any 3d object. Not only flat ones like in this simple proof-of-concept game. But there is still lot to do and learn! It is written in Python, with pygame. It is not using opengl, or similiar. Watch it in action on:

Teste de jogo

Sei lá

working out

Yet not finished

working out

Yet not finished

Professor Pac-Man

Professor Pac-Man game using Pygame

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