BlockBuster (working title) is a new implementation of a simple and relatively old click-blocks-of-same-colour-away idea from the post-tetris era.
The rules are simple: try to 'bust' all blocks (i.e. make them disappear). You win when all blocks are gone, you lose if one block moves beyond the upper edge of the board. You may only click blocks away in groups of at least three equally coloured blocks.
Users may define their own levels (no GUI yet ... they need to change some simple python source code).
After having been programming with Python for quite a while I thought it was about time to create something useful ;-) The fact that I discovered Pygame recently helped that idea quite a bit.
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BlockBuster 0.1 — 19 Feb, 2008