A tactical, creature-killing roguelike
Gim Descent is a turn-based roguelike. Use items you find in the dungeon to take out strange monsters and defeat the Fly Wizard. The game is in alpha, and currently features a procedurally generated dungeon, nine creature types, three playable characters, bombs, potions, and more. I'm currently adding a Slay-the-Spire-esque dungeon map system where you can choose what path to take. Enjoy!
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