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Trouble In CloudLand

A 2D arena style shoot-em-up developed for the Shmup-Dev.Com AutoFire 2007 competition.

Joshua Skelton
Trouble In CloudLand is a 2D game that features star-shooting mayhem and powerup collecting goodness. Conquer three unique worlds populated by troops of loveable but devious foes. Simple controls put you right in the action, while allowing for multiple play styles. Evolving gameplay will challenge even the most experienced of players. Trouble In CloudLand was developed over four months by Joshua and Jony. It was programmed using Python and Pygame in Eclipse.



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Trouble In CloudLand 1.0 — 29 Jan, 2007

Trouble In CloudLand 1.1 — 27 Mar, 2007

Trouble In CloudLand 1.1.1 — 11 May, 2013 account Comments

  • mark 2013-05-12 01:54

    Nice, interesting.