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Fegaria Remastered

Starting to look more terarria-ery...


Fergus Griggs
(Fbob987)
A little while ago I uploaded a project called Fegaria, it was pretty buggy, and I wasn't happy with it, so I've created a very similar project with improved graphics, collisions and terrain generation. It's pretty barebones at the moment but I'm working on it when I have time. NOTE(S): currently all terrain is rendered on the same surface so worlds cannot be very large, will be changed soon. Includes tutorial world. It has been programmed in python 3.6.4 and so may not work on other versions. Run in 600x800 if your computer is not beefy. (changeable in the config file)

Changes

Links

Home Page
https://github.com/FergusGriggs/Fegaria-Remastered

Releases

Fegaria Remastered 0.0.4 — 23 Apr, 2018

Fegaria Remastered 0.0.2 — 11 Apr, 2018

Fegaria Remastered 0.0.3 — 14 Apr, 2018

Fegaria Remastered 0.0.5 — 28 Apr, 2018

Fegaria Remastered 0.0.6 — 30 Apr, 2018

Fegaria Remastered 0.0.7 — 2 May, 2018

Pygame.org account Comments

  • Hunter W 2018-04-13 03:08:02.055034

    This is awesome dude, are you pretty experienced with Python and Pygame. This runs smooth as butter too! Would love to see what you add next!!

    Fergus Griggs 2018-04-14 11:28:23.691822

    Thanks for the comment mate, I've just released a new patch. It has some new enemies and features if you want to try them out!
  • Matheus 2018-04-15 17:16:34.517126

    Awesome

    Fergus Griggs 2018-04-23 23:56:10.989325

    Thanks for the comment
  • mailmann006 2018-04-24 12:18:31.700680

    Pretty rad. I love the particles when jumping and when an enemy dies. Simple but effective. If anyone has an issue starting the game just remove everything in the "Players" and "Saves" folder.

    Fergus Griggs 2018-04-28 13:25:20.720027

    Thanks, glad you like it. Yeah, old saves may not work on newer versions, I've removed my old worlds and players form the github repo, so it should be fine now.
  • Benjie Fleming 2018-04-28 19:26:51.732362

    really cool game! but when I died (only after about the 4th time, deep underground from falling), I got this error: Traceback (most recent call last): File "fegaria remastered.py", line 2641, in checkEnemySpawn() File "fegaria remastered.py", line 2045, in checkEnemySpawn spawnEnemy() File "fegaria remastered.py", line 2071, in spawnEnemy Enemy(((blockpos[1]+0.5)*BLOCKSIZE,(blockpos[0]+0.5)*BLOCKSIZE),ID) File "fegaria remastered.py", line 157, in __init__ self.name=str(enemyData[self.ID][0]) TypeError: list indices must be integers or slices, not NoneType

    Fergus Griggs 2018-04-28 22:07:31.994255

    Lol, thanks (I might reduce the fall damage a bit!). Yeah that error was because of a silly mistake, should be fine now.
  • The Third 2018-05-01 23:35:01.659882

    what type of python ide should i use?

    Jake 2018-05-02 18:28:22.151383

    I use the most recent python that works with pygame and it worked fine for me...
  • PiLord P & B 2018-05-02 19:22:48.582037

    If you try to place blocks out of the map, it just crashes. The problem is in the useItem() function.

    Fergus Griggs 2018-05-02 21:56:12.081615

    Just fixed it, should be fine on the new release, thanks for the comment.
  • Parker 2018-05-09 12:51:42.853013

    This is so cool! I love it!
  • Reece Sharpe 2018-05-18 14:38:59.752207

    This game is catchy
  • Reece Sharpe 2018-05-18 14:51:07.458009

    Maybe you can ask [url=https://www.python.org/]here[/url]
  • Dmitry 2018-07-18 05:24:50.349603

    Normal, but music and tiles is taken from Terraria. Please, draw textures.

    Dmitry 2018-07-18 05:32:07.267838

    Sorry fir my bad English.