DUGA v1.0 Tech Demo - Raycaster
DUGA is a game in development. It uses raycasting to simulate 3D.
DUGA is a raycasting engine and game - Just like the old Wolfenstein 3D. It is written in Python with the Pygame framework. Because DUGA is built in the Pygame framework, it runs with a glorious frame rate which will reach 30 on a good day and the demo runs in a stunning 550x700px resolution! Note that this is a tech demo - It does not represent the final product. This is rough around the edges and will be improved a lot. Features: NPC's with full animations. 5 weapons in total. 3 playable levels. ""Advanced AI"" systems. Souce code snippets available. Bugs: I have experienced a few crashes, that I haven't been able to replicate. The download contains a file, CrashLog.log, which will log any crashes. Please send me the file, if your game crashes while playing. The full source code is not available yet, but I have released some of the more interesting scripts :-)
DUGA v1.0 Tech Demo - Raycaster 1.0 — 10 Dec, 2017
Pygame.org account Comments
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