An underwater jellyfishylicious retro adventure game in 32 by 32 pixels.
Jellyfish Quest is an adventure game in which you play as a jellyfish out to rescue your girlfriend from Japanese fishermen. Features the flexible game mechanic of grabbing stuff with your tentacles, a rather silly plot, and tiny, tiny, graphics. And when I say tiny graphics, I mean the entire game has a resolution of 32 by 32 pixels. If that's too small, pressing + or - changes the size of said pixels.
So far there are only a couple levels and a rough implementation of the basic game mechanics, but 25 levels complete with bosses, puzzle elements, explosions, and amusing plot twists are planned.
Feedback would be appreciated.
Jellyfish Quest 0.1 — 23 Jan, 2011
Jellyfish Quest 0.2 — 1 Mar, 2011
Jellyfish Quest 0.2b — 6 Mar, 2011
Pygame.org account Comments
john 2011-05-05 18:29:13
love this so far! the music is fantastic... did you compose it yourself? if so, may i ask what software you used?
keep up the great work.
Ben Whittaker 2011-05-07 23:25:30
I can't take any credit for the music, I found it on 8bitcollective at https://8bc.org/music/conner+h...
Hayden 2011-07-25 17:29:24
Got an error on my Ubuntu 11 system with Python 2.6 and the newest version of Pygame.
Had no problems with unpacking.
File "JellyfishQuest.py", line 304, in <module>
File "JellyfishQuest.py", line 259, in main
File "/usr/lib/python2.7/dist-packages/pygame/sprite.py", line 399, in update
for s in self.sprites(): s.update(*args)
File "/home/hayden/Documents/py/JellyfishQuest0.2/objects.py", line 363, in update
File "/home/hayden/Documents/py/JellyfishQuest0.2/objects.py", line 389, in tupdate
while get_at_tol(s.paralayer.mask, (s.tlist[a], s.tlist[a]), s.paralayer.pos) and q <> 0:
File "/home/hayden/Documents/py/JellyfishQuest0.2/objects.py", line 30, in get_at_tol
return mask.get_at((pos - pos2, pos - pos2))
TypeError: integer argument expected, got float
Jonny Bravo 2015-04-26 22:30:57
Hey, did you perhaps use Piskel? It's a pixel art website/app that has a default of 32x 32 for the pixel art frame.
Ben Whittaker 2015-04-27 02:59:24
Nope, this is the first I've learned of Piskel! All the sprites for this were made in the gimp and an mspaint clone called kolourpaint, if I remember right.
The 32x32 pixel resolution was actually more inspired by a site called leetle adoptables, where you could design and sell your own creations; the sprites there have a max size of 32x32 as well.