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pygext

pygext - 0.9.2

Sami Hangaslammi (shang)

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Description

Pygame Extended (or pygext) is my "everything and a kitchen sink" collection of libraries for Pygame development. The main part of pygext, is the OpenGL accelerated 2D framework (pygext.gl) for rendering and controlling sprites. Pygext also contains additions to pygame.draw (e.g. rectangles with round corners) and an opengl accelerated 2D vector graphics library (experimental).

Pygext is currently 100% pure Python, so parts of it might still be a bit slow on less than high end PCs. However, I've tried to design the code to be as psyco-friendly as possible, so you will see quite a noticeable difference with psyco enabled. Remember to add import psyco; psyco.profile() at the beginning of your applications.

Main Features

* Use layers to control rendering order (unlimited layers per scene)
* Sprites you can rotate, scale and alpha blend
* Sprites can be attached to each other for synchronized movement
* Framerate independent animation and movement
* Control sprites via "Actions" instead of manually
updating coordinates every frame
* Fully featured particle effects
* Collision detection
* Scenes and states for structuring game logic

Requires: PyOpenGL, Numeric and Polygon (optional)

Changes

Fixed a bug in the internal timing system and fixed a couple of broken example scripts from 0.9.1.

Links

Home Page: http://opioid-interactive.com/~shang/projects/pygext/
Source: http://codereactor.net/projects/pygext/pygext-0.9.2.tar.gz
Windows: http://codereactor.net/projects/pygext/pygext-0.9.2.win32.exe

Screenshot


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Releases

pygext - 0.9.5 - Jun 12, 2006
pygext - 0.9.4 - Apr 8, 2006
pygext - 0.9.3 - Mar 7, 2006
pygext - 0.9.2 - Feb 24, 2006
pygext - 0.9.1 - Feb 23, 2006
pygext - 0.9 - Feb 22, 2006
pygext - 0.8.1 - Feb 19, 2006
pygext - 0.8 - Feb 13, 2006
pygext - 0.7.2 - Aug 27, 2005
pygext - 0.7 - Aug 7, 2005
pygext - 0.6 - Aug 2, 2005
pygext - 0.5.5 - Jul 20, 2005

Pygame.org account Comments

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October 26, 2010 10:09am - Pan Ku - nickname: (panku)
So now it's 4 years later and is this still out there somewhere? The links seem to be broken, pygame still lacks these features, so if anybody knows, please post!
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