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pygame-blender converter
pygame-blender converter - 0.1.1Peter Rogers (petros)Tags:DescriptionThis script lets you "auto render" a scene you've created using Blender, and include those animations in a pygame application. The 3D model is rendered as a "appearance", stored in a series of XML files and PNG images. This is basically the overall shape of an object, viewed from different directions as it performs various actions. Examples include a spooky dungeon scene, and a character performing a run and walk cycle. A space shooter is also included, showing how to make use of blender particle systems for nice effects. The script tends to be a bit picky about things, and will take some polishing before it's finished. So send your feedback please! ChangesFixed some problems with running the script under windows.
Cleaned up the code a bit - better error handling. Links
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