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layeredupdates.py

layeredupdates.py - 1.0

Andy Sommerville (aksommerville)

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Description

I got tired of trying to control my sprites' relative layers with an OrderedUpdates, so I wrote this alternative. It works just like Ordered- or Render- Updates, but each sprite must have a "layer" attribute. That's an integer describing its position relative to other sprites. Lowest is drawn first. Where two sprites have the same layer, the one whose bottom is highest is drawn first.

Links

Home Page: http://aksommerville.googlepages.com/soct.html
Source: http://aksommerville.googlepages.com/layeredupdates.py

Releases

layeredupdates.py - 1.0 - Sep 13, 2007

Pygame.org account Comments

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May 5, 2008 3:32pm - DR0ID - nickname: (dr0id)
a name clashe I guess ;-), it is now in pygame1.8
November 9, 2007 7:12pm - Andy Sommerville - nickname: (aksommerville)
I hadn't heard.... If these are being included in the official release, I'd go ahead and stop using layeredupdates.py anyway.
September 14, 2007 1:37am - Claudio Canepa - nickname: (claxo)
In pygame 1.8 there are comming also layered updates, with the same name I think. ( seen on the pygame mailing list, also at
http://dr0id.homepage.bluewin.ch/pygame_projects.html#fast_dirty1 )
Name clashes ?
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