pygame is
Simple DirectMedia Layer is
Site Swing

Zun - r80

James Hofmann (rtf)



While most of the libraries for Pygame aim to offer useful bits of code, tools, or working engines for a specific type of game, Zun is an attempt at a "meta-engine," where the same library code is shared by multiple engines(template games). Given enough development time this should ultimately lead to a flexible basis for most types of game, complete with a ready-made toolset. As of the first announcement here, the codebase offers openGL graphics, fixed-proportion bitmapped fonts, virtualized input(a layer on top of SDL events), a Pico/Nano-style text editor and viewer, the beginnings of a "board" editor, and some legacy code for drawing and displaying indexed-palette tiles(which should eventually become a more generic editor). Source is available through the project's SVN repository.


Home Page:


click to view original size


Zun - r80 - Sep 14, 2006 account Comments

If you wish to leave a comment with your account, please sign in first.

September 16, 2006 4:12pm - Anonymous - nickname: (pywiz32)
let us know when we can get the files.

our projects welcomes all python game, art, music, sound, video and multimedia projects. If they use pygame or not.
recent releases
Oct 1, 2015

Sep 11, 2015

Sep 6, 2015

Aug 26, 2015

Aug 25, 2015

Aug 21, 2015

Aug 16, 2015

Jul 30, 2015

Jun 24, 2015

... more!
for pygame related questions, comments, and suggestions, please see help (lists, irc)