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Waldi Tile Engine

Waldi Tile Engine - 0.2

Friedrich Weber (fredreichbier)

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Description

With the Waldi Tile Engine you can create tile-based games, but it is also a simple game-framework. It is object-oriented, well-documented (i hope), and simple. Waldi supports multiple layers via FastRenderGroup, big tiles, Particle effects are planned. The data is stored in human-readable XML Files, a simple map editor using pgu is included. Currently it's only available via SVN, but a alpha release is coming soon. On the SVN you can find a few examples, too.

Changes

Initial Release: - loading xml maps - showing rectangular-tile-maps - layer support (through FastRenderGroup) - scrolling - simple sprite 'engine' - basic animation features - classes for Scenes, Sprites and the Master

Links

Home Page: http://waldi.sourceforge.net
Source: http://sourceforge.net/project/showfiles.php?group_id=206203

Releases

Waldi Tile Engine - 0.2 - Oct 21, 2007

Pygame.org account Comments

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January 16, 2009 6:16am - canbum - nickname: (canbum)
When I try to run Waldi i have this error:

File "/Library/Frameworks/Python.framework/Versions/2.5/lib/python2.5/site-packages/waldi/scenes.py", line 49, in <module>
class LayeredViewUpdates(FRG.LayeredUpdates):
AttributeError: 'module' object has no attribute 'LayeredUpdates'

Do you know why? Thanx
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