pygame is
Python
Simple DirectMedia Layer
 
 
pygame.org is
Site Swing
Theory of Magicity

Theory of Magicity - 0.3beta

Siim P├Áder (windo)

Tags:

Description

"Theory of Magicity" is an experimental game made for an university course. The core idea is to treat magic as a physics-like system rather than a set of canned spells. So instead of having a "haste" spell that doubles a character's speed, this game has a "magic field" (analogous to gravity in real world) that affects how fast (or slow) a character can move.

Changes

added particle effects for magic balls and some minor fixes

Links

Home Page: http://p6drad-teel.net/~windo/magicity/
Source: http://p6drad-teel.net/~windo/magicity/files/magicity-src-0.3beta.tar.gz
Windows: http://p6drad-teel.net/~windo/magicity/files/magicity-win32-0.3beta.zip

Screenshot


click to view original size

Releases

Theory of Magicity - 0.4beta - Dec 25, 2009
Theory of Magicity - 0.3beta - Dec 18, 2009
Theory of Magicity - 0.2beta - Dec 14, 2009

Pygame.org account Comments

If you wish to leave a comment with your pygame.org account, please sign in first.

No user comments have been submitted.
spotlight

 
our projects
pygame.org welcomes all python game, art, music, sound, video and multimedia projects. If they use pygame or not.
 
recent releases
Jul 23, 2014

Jul 22, 2014

Jul 21, 2014

Jul 20, 2014

Jul 19, 2014

Jul 15, 2014

Jul 10, 2014

Jul 9, 2014

Jun 27, 2014



Jun 24, 2014

... more!
 
for pygame related questions, comments, and suggestions, please see help (lists, irc)