Story of a Lost Sky
Story of a Lost Sky - 0.5.1
Our goal is to create a Strategy RPG in the vein of Fire Emblem / Final Fantasy Tactics based on the Touhou series.
0.5.1 is a major maintenance and feature update. The battle system and its animation system have been restructured, though the effects will be transparent to the player (We now support animations during spell casting). New to the game is a complete overhaul of the treasure collection system. The goal of this is to give players greater incentive to seek out new items. The points system has been removed in place of getting rewards from Kourin through returning treasures. Some major balance tweaks have been performed on the missions including mostly a total redesign of CH2ST3. Playtesting found that that mission wasn't very fun, so we made the new objective to take on Miu. A lot of the story in that mission has also been redone to give the scenes more life. Additionaly, over a dozen bugs have been fixed. As far as art goes, we have added a new Wriggle sprite by Water and Wind. Support has also been added for cliff terrain, though it has not been put to use yet.
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