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Simple Breakout

Simple Breakout - 0.3

Anonymous (pywiz32)

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Description

This is a a basic breakout clone. Made in about an hour.
Controls:
up and down arrows for menu
mouse for paddle
return to select in menus
return to pause in game

Credit goes to pymike for creating ez menu, which I used in this project.

Note: (<=0.3)
This game's collision system is not perfect. I would have to do a ratio on the overlap of the collision objects(used in >=0.4). I just was lazy so I could get these changes out, so a gui in the game, better collision(>=0.4), and better graphics will come later.

Changes

Added a level editor, made a menu, made several levels, a final screen, and a points and deaths system.

Links

Home Page: http://jyrome.freehostia.com/
Source: http://www.timingscienceinvest.com/jrasky/download.php?filename=breakout_0.3.tar.gz
Windows: http://www.timingscienceinvest.com/jrasky/download.php?filename=breakout_0.3.zip

Screenshot


click to view original size

Releases

Simple Breakout - 0.4 - Nov 3, 2008
Simple Breakout - 0.3 - Sep 21, 2008
Simple Breakout - 0.2 - Sep 8, 2008
Simple Breakout - 0.1 - Sep 6, 2008

Pygame.org account Comments

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September 21, 2008 7:37pm - pymike - nickname: (pymike)
*when = win, sorry
September 21, 2008 7:36pm - pymike - nickname: (pymike)
Collisions and physics still feel wonky, and I watched the ball when the first level all by itself (it bounced from the topleft corner to the blocks over and over and over again)
September 6, 2008 2:55pm - pymike - nickname: (pymike)
Not bad. Collisions were pretty quirky though, and the ball sometimes bounces too fast. I'm glad to see my EzMeNu lib was of use :-D
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