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SeaLife was created to emulate an underwater sea environment.

will russell
SeaLife was made with the sole purpose of creating an underwater simulation governed by variables such as death, spawn rates and random breeding. Uses Gameobjects vector2 library and the randint library.


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SeaLife 0.1 — 23 Apr, 2009 account Comments

  • Daniel Dumaresq 2017-05-18 13:19:42.809694

    Dead link.