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SampleMan: PotatoKiller - 0.3

shoot'em'up


Vitaliy Kudasov
(kuviman)

3d shoot em up game
should work with python 2.6, PyOpenGL, pygame

Links

Home Page
https://sites.google.com/site/kuviman/
Source
https://sites.google.com/site/kuviman/SMPK0.3.zip

Releases

SampleMan: PotatoKiller 0.2 — 12 Jun, 2011

SampleMan: PotatoKiller 0.4 — 17 Jun, 2011

SampleMan: PotatoKiller 1.0 — 29 Jun, 2011

SampleMan: PotatoKiller 0.5 — 17 Jun, 2011

SampleMan: PotatoKiller 0.6 — 22 Jun, 2011

SampleMan: PotatoKiller 0.3 — 14 Jun, 2011

SampleMan: PotatoKiller 0.1 — 12 Jun, 2011

SampleMan: PotatoKiller 0.7 — 25 Jun, 2011

Pygame.org account Comments

  • Lucian Schulte 2011-06-16 18:24:25

    you may want to add the HWSURFACE and DOUBLEBUF flags when you set the window. On my machine I got a heavily garbled screen
    self.screen = pygame.display.set_mode((800, 600), HWSURFACE|OPENGL|DOUBLEBUF|fsmode)

    As far as using py2exe you may want to try cxfreeze, it's similar. I can't seem to get any OpenGL stuff to work with it though, so I'm not sure what's wrong.

    Виталий Кудасов 2011-06-17 10:20:10

    HWSURFACE | DOUBLEBUF fixed

  • Lucian Schulte 2011-06-16 19:23:34

    Okay just figured out the py2exe thing for you (I'm trying to do this for a project of my own)
    I'm not sure what versions you're running of things and there are some weird things so if you have any questions email me at [email protected]

    So first things first you need to fix up your main.py file add these lines at the top:
    from ctypes import util
    from OpenGL.platform import win32

    now in the same directory make a file called setup.py the contents should be:
    from distutils.core import setupimport py2exe,sys,os
    origIsSystemDLL = py2exe.build_exe.isSystemDLLdef isSystemDLL(pathname):    if os.path.basename(pathname).lower() in ("libfreetype-6.dll", "libogg-0.dll", "sdl_ttf.dll"):        return 0    return origIsSystemDLL(pathname)py2exe.build_exe.isSystemDLL = isSystemDLL
    setup(windows=['main.py'],      options={          "py2exe": {              "includes": ["ctypes", "logging","pygame.mixer"],              "excludes": ["OpenGL"],              }          }      )

    The 3 DLL Files mentioned there are because one of the newer versions of py2exe considers them system dlls and doesn't copy them but they aren't system DLLs and will need to be copied.

    Now run python setup.py py2exe
    copy your data folder, the help.txt, and the settings.txt into the dist folder that is created
    Note in the setup.py script we omitted OpenGL, I believe this needs to be done for PyOpenGL version 3, so just go along with it. Now go to the folder
    C:\Python26\Lib\site-packages   (change the version number to your python)
    copy the OpenGL directory into your "dist" directory where the game is

    Now run your game: main.exe

    Just email me if you have any questions. But I got your game compiled and running as an exe on my machine so you should be ok.

    Виталий Кудасов 2011-06-17 10:23:00

    Thanks for feedback, but copying OpenGL directory to the dist directory doesn't work for me. The solution was to put it inside library.zip. I've included my py2exe script to the source package.

    Lucian 2011-06-17 13:12:58

    Cool. I'll have to check it out. Glad to hear you got it working.

  • MilanFIN 2011-06-26 16:30:09

    Really nice game to play, I started to miss a sesitivity-setting, becouse my mouse went something like 50 rounds per with 20cm move.

    HEY ALL IT IS EASIEST TO PLAY NEAR A TREE, THEN YOU CAN LAST FOR A LONG TIME XD

    nice indeed, keep it on

    Виталий Кудасов 2011-06-28 22:40:10

    hm.. well, my strategy was always to find a place with less enemies using the radar, and go there..
    ps sensivity control is to be added

  • Saluk64007 2011-07-08 03:13:49

    This is frightening.