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Redo

Redo - 0.1

md (mcdenhoed)

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Description

Made for a Game Programming class in Spring of 2012 and developed afterward. A simple platformer with a puzzling twist stolen from Ratchet and Clank Future 3.

Links

Home Page: http://mcdenhoed.github.com/redo/

Screenshot


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Releases

Redo - 0.2 - Aug 10, 2012
Redo - 0.1 - Jun 7, 2012

Pygame.org account Comments

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August 15, 2012 7:33pm - md - nickname: (mcdenhoed)
Hey, yeah, sorry about that. That harder puzzle is actually the second-to-last puzzle that I made. If you want to manually skip it, go into the assets folder, go to levels, and delete level0.p. That file was there so that I could test whether a bug was fixed. Taking it out will put you at the REAL first level, which provides a more gentle introduction.
August 14, 2012 12:16pm - Xandar Kablandar - nickname: (eternalcheesecake)
neat! for those of us with short attention spans, could you put in your docs how to play through the first puzzle of the game so that we just don't throw up our hands? I haven't played Ratchet & Clank, so I am not familiar with this mechanic.
July 4, 2012 8:10pm - Samuel Johnston - nickname: (samster100)
such a great game, a few bugs like being able to use invisible walls to save myself from falling, but in total very fun. This is the first pygame i've seen that opens full screen automatically which I think is a good thing, keep it up!
June 17, 2012 5:50am - [AptiTech] lordaragos - nickname: (lordaragos1) - 5/5
I love it! Keep it going! This is going to turn out to be a really cool game
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