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PyBoids

PyBoids - 1.0

Heiko Nolte (heikonolte)

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Description

To use install Python 2.x and PyGame API. Implements more or less the boids algorithm introduced by Conrad Parker under http://www.vergenet.net/~conrad/boids/pseudocode.html. Use left mouse button to set a target the boids have to chase. The right mouse button sets an obstacle the boids are trying to avoid. The file boidViewMod ist the entrypoint to the boid demo. It's used to render the boids on screen using the PyGame API. The file boidSwarmMod implements the boids algorithm. In vector2DMod a 2 dimensional vector with basic operations is implemented.

Links

Home Page: http://gamejolt.com/open-source/games/other/pyboids/3078/

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Releases

PyBoids - 1.0 - Aug 1, 2010

Pygame.org account Comments

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August 2, 2010 2:44pm - Kacper Zuk - nickname: (kaz) - 4/5
Really nice!
I think you can make vector class simplier, something like this: http://pastebin.com/0vE6NrbV
Then u can simply code like:
a = Vector(10,15)
b = Vector(1,13)
c = a*2+b/2
Btw. you've inspired me to do something similar, but I think my rule2 is broken ^_^
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