PGU - Phil's pyGame Utilities
PGU - Phil's pyGame Utilities - 0.10.2
Peter Rogers (petros)
A collection of handy modules and scripts for PyGame.
- fixed: gui11, when everything is removed scroll bar is removed too soon! - fixed: gui11, graphical crud shows up after removing stuff, sometimes - fixed: Select can drop below window sometimes, and it looks bad. now Selects that are at the bottom of the screen may go upwards. - added: ProgressBar widget & documentation. - fixed: if the widget in the scroll doesn't fill it up, doing any scrolling causes a crash - fixed: gui.Menus not working due to focus related fixes - added: widget.connect gets *values, not just value to pass on so that you can have multi-param methods. See widget.connect documentation for details. - added: widget.send can send the event and the widget to the reciever if the receiving fnc has the params named _widget or _event or _code. See widget.connect documentation. - fixed: disabled items in scrollarea don't get alpha-ized due to alpha image that is being drawn to. - fixed: scrollers don't scroll quite like normal scrollers do... - fixed: slider size can get too small - added: scrollbars added in arrows, so that they are scrollbars instead of just sliders. - fixed: sliders & scrollbars inconsistent, and don't look good - fixed: weird border in scrollarea, sometimes... - fixed: internal cleanup of ScrollBox, etc. the scollers will automatically appear when the sub-widget gets bigger, smaller, etc. - fixed: when you click on a disabled widget, the click can slip to a non-disabled widget - added: .disabled, .focusable attributes to widgets, see widget.widget documentation - fixed: .add, .remove for Container, Table, Document so they all work properly. gui14.py adjusted to demo accordingly - fixed: select to work, by adding an improper use of resize ;) - fixed: a number of improper uses of resize() - fixed: gui.Table to only resize() something a second time if it _really_ needs to - fixed: gui.Table to clear() out old rows properly - fixed: gui.Widget so that chsize() would work a lot faster (thus the gui13.py example is very nice and smooth now, doesn't feel like it is lagging anymore.) - fixed: ScrollBox a lot faster by using double buffering this will, however, require a lot of memory for large buffers but hopefully that won't be a problem, it makes examples/gui12.py blaze during scrolling, whereas before it was quite slow even on my 2x3 GHz machine. - fixed: "calling Button.event() before Button.paint() causes crash" - fixed: "container.remove makes a widget stop working but not disappear" - fixed: some docs about a bug whereby container.add(w) won't work after the app is running
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