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PGU - Phil's pyGame Utilities
PGU - Phil's pyGame Utilities - 0.10.2Peter Rogers (petros)Tags:DescriptionA collection of handy modules and scripts for PyGame.
tools
gui
game libs
Changes
- fixed: gui11, when everything is removed scroll bar is removed
too soon!
- fixed: gui11, graphical crud shows up after removing stuff, sometimes
- fixed: Select can drop below window sometimes, and it looks bad.
now Selects that are at the bottom of the screen may go upwards.
- added: ProgressBar widget & documentation.
- fixed: if the widget in the scroll doesn't fill it up,
doing any scrolling causes a crash
- fixed: gui.Menus not working due to focus related fixes
- added: widget.connect gets *values, not just value to pass on
so that you can have multi-param methods. See widget.connect
documentation for details.
- added: widget.send can send the event and the widget to
the reciever if the receiving fnc has the params named
_widget or _event or _code. See widget.connect documentation.
- fixed: disabled items in scrollarea don't get alpha-ized due to
alpha image that is being drawn to.
- fixed: scrollers don't scroll quite like normal scrollers do...
- fixed: slider size can get too small
- added: scrollbars added in arrows, so that they are scrollbars
instead of just sliders.
- fixed: sliders & scrollbars inconsistent, and don't look good
- fixed: weird border in scrollarea, sometimes...
- fixed: internal cleanup of ScrollBox, etc. the scollers will
automatically appear when the sub-widget gets bigger, smaller, etc.
- fixed: when you click on a disabled widget,
the click can slip to a non-disabled widget
- added: .disabled, .focusable attributes to widgets,
see widget.widget documentation
- fixed: .add, .remove for Container, Table, Document so they
all work properly. gui14.py adjusted to demo accordingly
- fixed: select to work, by adding an improper use of resize ;)
- fixed: a number of improper uses of resize()
- fixed: gui.Table to only resize() something a second time
if it _really_ needs to
- fixed: gui.Table to clear() out old rows properly
- fixed: gui.Widget so that chsize() would work a lot faster (thus
the gui13.py example is very nice and smooth now, doesn't feel like
it is lagging anymore.)
- fixed: ScrollBox a lot faster by using double buffering
this will, however, require a lot of memory for large buffers
but hopefully that won't be a problem, it makes examples/gui12.py blaze
during scrolling, whereas before it was quite slow even on my 2x3 GHz machine.
- fixed: "calling Button.event() before Button.paint() causes crash"
- fixed: "container.remove makes a widget stop working but not disappear"
- fixed: some docs about a bug whereby container.add(w) won't work
after the app is running
Links
ScreenshotReleases
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