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Octane

Octane - 0.1

enderskill (enderskill)

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Description

Octane is written in Python - a great object-oriented programming language. Using OpenGL, and wrapped with PyGame, Octane delivers an easier way to make games running at blazing fast speeds.

Links

Home Page: http://pyoctane.sourceforge.net/

Screenshot


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Releases

Octane - 0.3 - Oct 1, 2009
Octane - 0.2 - Jul 9, 2009
Octane - 0.1 - May 4, 2009

Pygame.org account Comments

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April 15, 2010 11:56am - An Ony Mouse - nickname: (anonymouse) - 5/5
Why does this only run as superuser?

That aside, looks cool so far (haven't tested it properly yet)

Looks confusing at first, and the help being "under development" doesn't help ;P
February 16, 2010 10:50am - Gummbum - nickname: (gummbum)
For files containing UNICODE characters use

# -*- coding: utf-8 -*-

This needs to be either the first line, or the second if the file starts with a
UNIX/Linux/Cygwin shebang.

bw
January 4, 2010 11:39am - enderskill - nickname: (enderskill) - 5/5
Try deleting the line that says "# -*- coding: ascii -*-"

...and...

The "globals and stuff" are just variables. eg. screen width, screen height, etc...
November 12, 2009 12:40pm - Jared - nickname: (jabapyth)
hmm...looks like a bus problem. btw i get an error when i try to 'run' a game:

Traceback (most recent call last):
File "main.py", line 600, in _run_
exec thread in dict
File "<string>", line 0
SyntaxError: encoding declaration in Unicode string

also, looking at the generated code, there's a lot of...globals and stuff. I'd shoot for more object oriented
October 3, 2009 6:48am - enderskill - nickname: (enderskill)
EDIT: No sudo makes it crash.
October 3, 2009 6:47am - enderskill - nickname: (enderskill) - 5/5
Want to know why? Try it without sudo. My code doesn't need root access but pyqt4 does. I'm sorry, I'm not the linux guy...
October 2, 2009 11:36pm - Jared - nickname: (jabapyth)
umm excuse me? "needs to be run with sudo?" pray tell why? (btw that's pretty much unacceptable -- a program such at this shouldn't need root access)
October 2, 2009 9:52pm - Joshua Worth - nickname: (yokljo)
Wow cool, i was thinking about writing something that worked exactly like this, looks like i don't have to :)
September 1, 2009 1:32am - Usmar A Padow - nickname: (amigojapan) - 5/5
Wow! this is what I have been looking for, I love Game Maker, and I wanted a
way to have the same functionality in a multyplatform (and I hope you are careful to make it multilingual so japanese is supported) environment. I realize it is in alpha, but I cant figure out how to make an event that would trigger when a key is pressed. also, what is the name of the python library you used that says import OpenGL.GL I had to copy that directory to my python directory, then I could finally run the generated script on the command line. the run button did not work.
Ok, please keep up the good work, I am sure this can be a great program, and let me know if I can gelp, tell me at usmpadow@gmail.com although I am not much of an expert in python, I do have a lot of experience in Game Maker
July 13, 2009 12:50pm - Shiroku - nickname: (shiroku)
very very interesting!
July 10, 2009 11:32pm - Hector Toledo - nickname: (hectots) - 4/5
By polish I mean taking care of small details. It may seem small at first but could be a great asset later. For example, syntax highlighting for the code window. You can do that with a library for Python called pygments. And, what right side of the window for? There you could get some sort of MDI (Multiple Document Interface). Of course, this is just version 0.2. I'm looking forward to see what this program will become in the future.
July 10, 2009 3:27pm - enderskill - nickname: (enderskill) - 5/5
PyGame does the events and sound. :)
July 9, 2009 10:01pm - Clayton G. Hobbs - nickname: (ratfink)
By the description, it sounds like it has nothing to do with Pygame. Is this true?
July 9, 2009 9:34pm - Richard Jones - nickname: (richard)
This looks very cool!
July 9, 2009 5:55pm - enderskill - nickname: (enderskill)
Hmm... What do you mean by polish? Better icons?
July 9, 2009 2:45pm - Hector Toledo - nickname: (hectots) - 4/5
This seems a great tool for making Python games. An is written in Python as well. However it looks like it needs some polish, especially on the GUI.
May 13, 2009 2:54pm - enderskill - nickname: (enderskill) - 5/5
If you have windows, you can use the Octane binary. It has no external dependencies! You don't need PyQt!
May 10, 2009 6:11pm - Jordan Trudgett - nickname: (tgfcoder)
It seems to require PyQt4, which I don't have right now. I'll try it out a bit later on!
May 4, 2009 12:09pm - enderskill - nickname: (enderskill) - 5/5
Sorry guys. I got the forms mixed up. It's a gamemaker.
May 4, 2009 11:52am - Luca Fabbri - nickname: (keul)
From the comment of the project is not easy to understand what Octane is... :-|
May 4, 2009 11:41am - Francesco Mastellone - nickname: (effeemme)
It has the potential to be good for experts for fast prototyping, as well. I wish to contribute, how should I?
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