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Lifegame 2d

Lifegame 2d - 0.1

Guyon Moree (gumuz)

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Description

Welcome to Lifegame 2d! This is an implementation of Conway's Game of Life written in Python with the help of Pyglet/OpenGL. Python/Pyglet/OpenGL is a brilliant combination and this simple project should be usable as an example on how to use these libraries. Features: * Speed control * Random population * Custom population drawing * Cilindrical worldview * Age coloring

Links

Home Page: http://www.gumuz.nl/blog/lifegame-2d/
Source: http://code.google.com/p/lifegame2d/
Windows: http://code.google.com/p/lifegame2d/
Mac: http://code.google.com/p/lifegame2d/

Screenshot


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Releases

Lifegame 2d - 0.1 - Jan 24, 2008

Pygame.org account Comments

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January 25, 2008 8:56pm - Joey Marshall - nickname: (joey101)
I use pyglet too because I like it better than pygame - but this is _pygame's_ website for _pygame_ projects. Isn't this entry really a bit out of place?
January 25, 2008 6:08am - Paul Davey - nickname: (technomancer) - 5/5
um everyone can edit everyone elses tags. i means you can tag something if it belongs under that tag.
January 24, 2008 11:03pm - Jordan Trudgett - nickname: (tgfcoder) - 3/5
Hey, I comma-separated your tags. Was it a global change? It seems a bit odd that I can edit other people's tags. =|

Anyway, looks like a nice implementation :)
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