|
pygame is
pygame.org is
|
Find a Way
Find a Way - 0.01Sean J McKiernan (mekire)Tags:DescriptionThis is a simple pathfinding demo that I made investigating A*.
The grid has the same number of cells as my sprite project "Cabbages and Kings."
I'm hoping to apply the methods here to the AIs of my aggressive monsters.

Controls:
- Mouse left button: add start/goal, draw barriers
- Mouse right button: delete barriers
(clicking the text on the screen triggers and toggles functions if you don't want to memorize hotkeys)
HotKeys:
- Space: Start
- Enter: Restart
- i: Reset to initial state
- 1,2,3: Switch between Rook, Queen, and Knight movement
- d: Toggle animation on/off
- Left Shift: Toggle between true A* and alternate
- Esc: Quit
LinksScreenshot click to view original size
Releases| Find a Way - 0.01 | - Dec 3, 2011 |
Pygame.org account CommentsIf you wish to leave a comment with your pygame.org account, please sign in first.
|
| spotlight |
|
|
|
| our projects |
|
pygame.org welcomes all python game, art, music, sound, video and multimedia projects. If they use pygame or not.
|
|
|
| recent releases |
|
May 23, 2012
May 22, 2012
May 20, 2012
May 19, 2012
May 18, 2012
May 17, 2012
May 16, 2012
May 12, 2012
... more!
|
|